* fix(#109): render Android PiP overlay above the YouTube WebView video plane The PiP overlay (#109) returned sent:1 and showed its title in `uiautomator dump`, but nothing painted on screen while YouTube was playing. By elimination (YouTube-specific, landscape so no off-screen transform, real on-screen bounds in the dump) the cause is surface occlusion: pipLayout sat as the last child of rootLayout — the SAME compositing band as R.id.youtubeWebView — so the playing video surface drew over it. Fix (task option 1a): reparent pipLayout out of rootLayout to the window content (android.R.id.content) as a top-level sibling drawn after rootLayout, so it composites above the WebView. MainActivity.mirrorTransformToPip() copies rootView's orientation/wall transform onto it so corner positions still track the rotated content (web/Tizen parity). show() also bringToFront()+ requestLayout()+invalidate() on attach (covers the cause-3 measure/visibility path). Remote-view screenshots now capture the content root so the PiP is still included. Instrumentation (Phase 1, default OFF): PipOverlay.pipDebug paints a solid magenta box + border with media on top (box paints even if media never loads) and logs box/pipLayout/rootView/youtubeWebView geometry over device:log tag "pip"; loadImageInto also logs on success. Toggled via device:command {type:"pip_debug"} (routed through MainActivity.onCommand). Server: POST /api/pip and the clear handler log one concise [pip] dispatch line (target + sent/offline) so journalctl shows PiP activity. Validated end-to-end on an emulator (pixel10/API34) paired to an isolated local server with YouTube playing: no crash, the PiP box composites above the live video frame (center + top-right), clear removes it, and the portrait transform mirror rotates the overlay with the stage (no off-screen). The Fire TV hardware-overlay punch-through still needs real hardware (emulator composites video inline); pipDebug + docs/109-android-pip-visibility.md cover that. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(#109): image PiPs never painted — set slot token before decode Emulator e2e of an image PiP (a QR PNG) found the image area always blank (box background + title only). Pre-existing defect, also on main, independent of the occlusion reparent. Root cause in PipOverlay.show(): teardown() clears `current` to null, then loadImageInto() captured `token = current` (null) as its drop-if-replaced guard, but `current` was set to the new pip_id AFTER the media was built. The image decode finishes on a background thread and posts back after show() returns, so `token != current` (null != pip_id) was always true and every decoded bitmap was dropped. Web PiPs and the box/title were unaffected, which masked it. Fix: set `current = pip_id` before building media so loadImageInto's token matches. Verified on emulator — a QR image PiP now renders over both a static image and live YouTube (hardware screencap + the app's software view.draw capture both show it). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * docs(#109): record web PiP (HTML+JS) verification on emulator Web PiP type loads its WebView and executes JS (a page stamping JS OK · <time> rendered over live YouTube). No code change — web PiPs don't use the image path that had the token bug. Completes the image/web/box content-type verification. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(#109): implement PiP close_button on Android (was a documented no-op) The server forwarded close_button (routes/pip.js) and it's in openapi.yaml, but no player rendered it — Tizen deferred "close-button focus" as non-MVP, the web player has none, and Android's PipOverlay never read the flag. So the documented field did nothing on any device. Implement it on Android: when close_button:true, a tappable ✕ floats at the box's top-right in a FrameLayout wrapper that is a SIBLING of the box — so it isn't clipped by the box outline or dimmed by the overlay opacity. Tapping it clears THIS overlay (id-matched via the captured token). Only the ✕ is clickable; the rest of the full-screen pipLayout stays touch-transparent, so taps elsewhere fall through to the playing content (no input regression). Verified on the emulator over live YouTube: the ✕ renders at the corner, and tapping it removes the overlay while the video keeps playing. Parity note: web/Tizen players still don't implement close_button; D-pad focus of the ✕ on non-touch TV hardware is intentionally not wired (MVP = touch/pointer, matching the Tizen focus deferral). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
9.8 KiB
#109 — Android PiP overlay not painting over YouTube
Symptom
POST /api/pip returns sent: 1, the overlay's title text appears in
uiautomator dump (so the view IS attached, laid out, and on-screen in the
accessibility tree), but nothing paints on the panel. The repro is while
YouTube content is playing (R.id.youtubeWebView).
The PiP title and its media are siblings in one box, so "title in the dump but nothing on screen" means the whole box is attached-but-not-painting, not a media-only failure.
The three candidate causes
| # | Cause | What the magenta-box instrumentation shows |
|---|---|---|
| 1 | Surface occlusion — the YouTube WebView's hardware video plane composites above the in-tree overlay | magenta box visible over a static image but not over YouTube |
| 2 | Orientation transform — rootView's rotation/translation pushes the box off-screen |
box getGlobalVisibleRect() empty / outside the 1920×1080 panel |
| 3 | Measure / visibility — pipLayout not laid out, 0-size, or GONE on attach |
box not shown / 0-size / pipLayout childCount==0 |
Phase 1 — Instrumentation (shipped, default OFF)
A pipDebug flag (PipOverlay.pipDebug, default false) is toggled over the
existing device:command transport — no new transport invented:
device:command { "type": "pip_debug", "payload": { "enabled": true } }
When on, PipOverlay.show():
- paints the box solid magenta (
#CCFF00FF) with an 8px magenta border and renders the media on top, so the box paints even if the media never loads; - posts a one-shot Runnable that logs, over
device:logtagpip:boxwidth/height,getGlobalVisibleRect(),isShownpipLayoutwidth/height/visibility/childCount + its index in its parentrootViewrotation / translationX / translationY / scaleX /isHardwareAcceleratedyoutubeWebViewvisibility +getGlobalVisibleRect()
loadImageIntoalso logs on success (bitmap w/h), not just failure.
pipDebug is left present and default-false.
Phase 2 — Reproduce
Enable remote debug logging from the dashboard (so device:log is forwarded),
then enable the PiP debug flag, then fire a PiP under each content type and read
the pip-tagged lines.
(a) PiP over a static image
- Assign a single still image to the device; let it display.
device:command {type:"pip_debug",payload:{enabled:true}}.POST /api/pip {device_id, type:"image", uri:"https://…/x.png", position:"top-right", duration:30}.- Capture the
pip dbg …lines + a screenshot.
(b) PiP over YouTube (the failing repro)
- Assign a YouTube item; let it play in
R.id.youtubeWebView. - (debug already enabled.)
- Same
POST /api/pipas above. - Capture the
pip dbg …lines + a screenshot.
Decision table (compare a-vs-b):
- magenta box visible over the image but NOT over YouTube → (1) surface occlusion
- box
globalRectempty / off the 1920×1080 panel → (2) orientation - box not shown / 0-size / not laid out → (3) measure/visibility
Note: on-device capture must be done on the real signage hardware (Fire TV / Android TV). The WebView hardware-video-overlay behaviour that drives cause (1) is device- and WebView-version-specific and does not reproduce on a stock emulator, so it cannot be captured from a CI/dev box with no device attached.
Which cause — and the fix
By elimination the symptom points at (1) surface occlusion:
- It is YouTube-specific (a WebView playing HTML5 video). An orientation (2) or measure (3) fault would fail over images too, but the overlay is only reported broken over YouTube.
- The repro is landscape (the default orientation →
rotation = 0, no translation), so the box cannot be transformed off-screen → not (2). - The title shows with real on-screen bounds in
uiautomator dump, so the box is laid out at non-zero size andpipLayoutisVISIBLE→ not (3).
That leaves the video surface compositing above the in-tree overlay.
Fix (cause 1) — file/line
pipLayout previously lived as the last child of rootLayout, i.e. in the
same compositing band as R.id.youtubeWebView; the WebView's playing video
surface drew over it. The fix moves the PiP layer to a top-level view above the
WebView (the task's option 1a):
MainActivity.onCreate(android/app/src/main/java/com/remotedisplay/player/MainActivity.kt) reparentsR.id.pipLayoutout ofrootLayoutup to the window content (android.R.id.content), as a sibling drawn afterrootLayout→ it composites above the WebView.MainActivity.mirrorTransformToPip()copiesrootView's current size + rotation/translation/scale ontopipLayoutafter every transform change (applyOrientation/applyWallTransform), so corner positions still track the rotated content — mirroring how the web/Tizen players apply the same transform to#pipas to#stage.PipOverlay.show()(…/player/PipOverlay.kt) raises the layer and forces a layout/redraw on attach (bringToFront()+requestLayout()+invalidate()), which also covers the cause-(3) measure/visibility path.- The remote-view screenshot source moved from
rootViewtocaptureRoot(the window content) so the reparented PiP is still captured.
Server dispatch logging
POST /api/pip and the clear handler (server/routes/pip.js) now log one
concise [pip] … line each (target kind + id + sent/offline counts) so
journalctl shows PiP activity.
Emulator validation (landscape + portrait)
The fix was exercised end-to-end on an Android emulator (pixel10, API 34) paired
to an isolated local server, with a YouTube item playing in
R.id.youtubeWebView:
- No crash — provisioning →
MainActivity→ playback ran clean; the reparentmirrorTransformToPip()executed (Applied orientation: landscape … / portrait (rotation=90.0, swap=true)).
- PiP composites above the playing YouTube video — a
POST /api/pipbox (magenta viabackground_color) rendered on top of the live video frame (center and top-right placements both correct, 4% inset honoured). - Clear removed the overlay cleanly; the video kept playing.
- Portrait — the overlay rotated with the rotated stage and stayed inside the frame (not off-screen), confirming the transform mirror.
- Server
[pip] show … 1 sent/[pip] clear (all) …dispatch lines appeared.
Caveat (unchanged): the emulator's WebView composites video inline, so it
confirms the reparent renders correctly and doesn't regress, but it does not
reproduce the Fire TV / Android TV hardware-overlay punch-through that is the
strongest form of cause (1). That still needs the real signage device — use the
pipDebug magenta box there to confirm.
Follow-up bug found in emulator testing: image PiPs never painted the image
Verifying an image PiP (a QR PNG) surfaced a separate, pre-existing defect
(present on main, unrelated to the occlusion reparent): the image area was
always blank — only the box background + title showed. Root cause in
PipOverlay.show(): teardown() clears current to null, then loadImageInto
captured token = current (null) as its drop-if-replaced guard, but current
was only set to the new pip_id after the media was built. The decode finishes
on a background thread and posts back after show() returns — so the guard
token != current (null ≠ pip_id) was always true and every decoded bitmap was
dropped. (Web PiPs and the box/title were unaffected, which masked it.)
Fix: set current = pip_id before building the media (so loadImageInto's
token matches). Confirmed on the emulator — the QR now renders in the PiP box
over both a static image and live YouTube.
Content types verified on the emulator (over live YouTube)
- image PiP (a QR PNG) — renders after the token-ordering fix above.
- web PiP (an HTML page) — loads in the PiP WebView and executes JS (a
page that stamps
JS OK · <time>into the DOM rendered correctly over the playing video); composites above the main YouTube WebView. No code change needed — web PiPs never went through the broken image path. - title +
background_colorbox — paints above the video (the original cause-1 fix). close_button: true— the server already forwarded this flag (routes/pip.js) and it's inopenapi.yaml, but no player rendered it (Tizen deferred "close-button focus" as non-MVP; the web player has none). Implemented on Android: a tappable ✕ floats at the box's top-right (a sibling of the box, so it isn't clipped by the outline or dimmed byopacity) and clears THIS overlay (id-matched) on tap. Only the ✕ is clickable; the rest of the full-screenpipLayoutstays touch-transparent so taps fall through to the content. Verified on the emulator — tapping it removed the overlay and the video kept playing. Parity note: the web/Tizen players still don't implementclose_button; D-pad focus of the ✕ on non-touch TV hardware is intentionally not wired (MVP = touch/pointer only, matching the Tizen focus deferral).
If the magenta box is STILL hidden over YouTube on the test device
Then it is the stronger form of cause (1): the WebView places its video on a
hardware overlay / SurfaceView plane that no in-window view can beat.
Escalate (task options 1b/1c), keeping the first that works on the device:
- host the PiP box in a
SurfaceViewwithsetZOrderMediaOverlay(true)/setZOrderOnTop(true), or a smallWindowManagerpanel sub-window; or - when YouTube is active, render the PiP via the in-tree image path so no competing WebView video surface is involved.
The pipDebug instrumentation stays in place to make that determination.