The README claimed the runtime sync API was undocumented. It is not in the MCP doc set, but docs.brightsign.biz/developers/syncmanager and the dev-cookbook syncmanager-js example document it fully, so that claim was wrong and is now replaced with the actual contract. The useful discovery is that it is pure JavaScript on the standard <video> element: setSyncParams(domain, id, iso_timestamp) followed by load()/play(), after which the element handles ongoing synchronisation itself. No BrightScript round-trip, so it drops into the existing player. Three constraints worth having written down before anyone implements it: it is leader/follower where ours is leaderless, it synchronises video only so images and widgets get item-boundary alignment at best, and it is multicast so a group spanning sites or VLANs cannot use it — a criterion the resolver does not model. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
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ScreenTinker on BrightSign
The player is the ordinary web player (server/player/index.html) running in an roHtmlWidget.
It already runs unmodified on real hardware — a Series 5 (HD1026, BOS 9.1, Chromium 120) played
4,723 items over 12.4h averaging 9.4s against a 10s slot. So the port is not "can it run". It is
the four things a page cannot do for itself.
autorun.brs the host: owns the widget, identity, outputs, recovery
| @brightsign/messageport (bidirectional)
st-bridge.js the page's half of the same contract
|
server/player/index.html the unmodified player
Files
| file | role |
|---|---|
autorun.brs |
BrightScript host. Builds the widget, supervises it, persists identity, drives a second output, executes what the page cannot. |
st-bridge.js |
Loaded by the player on this platform. Registry identity, restart-instead-of-reload, heartbeat, sync-backend reporting. Degrades to no-ops everywhere else, so it is safe to load unconditionally. |
probe.html |
The original capability probe. Still useful on a new model/OS build. |
offline.html |
Local fallback page — see recovery below. Not yet written. |
The four things the host exists for
1. It owns the widget lifecycle. A page-initiated location.reload() does not reliably bring
an roHtmlWidget back. On 2026-07-28 a ScreenTinker deploy reloaded every connected player;
the BrightSign was the only one that never returned, and a browser on the same deploy reloaded and
was heartbeating minutes later. So the page never reloads itself here — it posts
{type:"restart"} and the host tears the widget down and builds a new one. Without this, every
deploy silently darkens every BrightSign panel until someone power-cycles it.
2. It recovers. load-error retries with backoff (5s → 15s → 30s → 60s) and after three
failures falls back to a local page, so a dead server shows something truthful instead of white.
On top of that, a watchdog: the page beats every 30s and three missed beats rebuild the widget.
That covers the case load-error never reports — a page that loaded fine and then wedged on a
dead socket, a JS exception, or a stalled decoder.
3. Identity lives in the registry. localStorage is tied to the page's origin and quota; the
registry survives reboots, content updates and origin changes. The hardware serial is the stable
id, so two panels imaged from the same card never collide — which is exactly how the web player's
hardware-only fingerprint once merged two identical panels into a single device row.
4. It reaches BrightScript-only capabilities — video mode, a second output, and native
BrightWall sync — on the page's behalf, over @brightsign/messageport.
Provisioning
Config resolves screentinker.json on the card > registry > built-in default. The JSON
file is how a batch gets imaged without touching each box:
{ "server_url": "https://screentinker.com", "sync_backend": "auto", "output_mode": "single" }
Dual output
output_mode is single | dual | clone.
- dual — a second widget loads the same player with
&screen=2, so the server can hand it its own playlist. Two independent displays from one player. - clone — the second widget loads
&screen=1: the same content on both outputs.
Multi-output models are XC2055 (dual HDMI), XC4055 (quad), and XT245 / XT1145 / XT2145 (dual HDMI, dual 4K60p simultaneous). Every other model is single-output, so the second widget is only ever created when the config asks for it — an unsupported model keeps working as a normal single-screen player rather than failing to start.
Synchronisation — ours or theirs
Both, chosen per group. server/lib/sync-backend.js decides and resolveSyncBackend() is pure,
so the decision is tested without a fleet (server/test/sync-backend.test.js).
| backend | reach | accuracy |
|---|---|---|
screentinker |
Android, web, Tizen, BrightSign — any mix | to the second; clock-derived, no leader, survives a server outage |
brightsign |
BrightSign only | frame-accurate (BrightWall) |
auto picks native sync when every member is a BrightSign and ours otherwise. Explicit
settings are honoured, with one refusal: native sync selected for a group containing a
non-BrightSign display downgrades and reports why. A group that half-syncs is worse than one
that syncs to the second everywhere — and the failure would be invisible from the dashboard,
because the BrightSigns would look perfectly synchronised while the odd panel drifted alone.
A player paired before this port is still recognised, by its BrightSign user agent.
What is NOT done yet
Stated plainly so nobody reads this as finished:
-
offline.htmlis not written. The host references it as the fallback page. -
The player does not yet load
st-bridge.jsor honour?platform=brightsign. The bridge and the resolver exist and are tested; wiring them intoindex.html(identity, restart-instead-of- reload, sync backend) is the next commit. -
No server-side plumbing: no
sync_backendcolumn, no dashboard control, nothing sendsset-sync-backenddown. The resolver is ready for it. -
The
brightsignbackend is a resolved decision, not yet an implementation. The API is now known (it was not in the MCP doc set —part-6-appendices/api-reference.mdis a stub — butdocs.brightsign.biz/developers/syncmanagerand thebrightsign/dev-cookbookexamples/browser/syncmanager-jsexample document it fully):const SyncManager = require('@brightsign/syncmanager'); // BrightSignOS 8.2.10+ const sync = new SyncManager('', 'BrightSignDomain', '224.0.126.10', 1539); sync.leader = true; // followers just omit this sync.addEventListener('syncevent', (e) => { // BOTH roles listen if (e.id === lastId) return; // 1Hz rebroadcast — dedupe! lastId = e.id; video.setSyncParams(e.domain, e.id, e.iso_timestamp); // extension on <video> video.load(); video.play(); }); sync.synchronize('item_' + Date.now(), 1000); // leader only; msDelay to prepGood news for the port: it is pure JavaScript on the standard
<video>element, so it needs no BrightScript round-trip and drops into the existing player. Three things it implies:- It is leader/follower; ours is leaderless. A group using it needs a designated leader.
- It is a video mechanism.
setSyncParamsis on the video element, so images and widgets get item-boundary alignment at best, where ours covers every item type. - Multicast means one L2 network. A group spanning sites or VLANs cannot use it, which is a selection criterion the resolver does not model yet.
Also: MP4/MOV are fine, MPEG-TS needs its presentation timestamp starting at 0, MPEG-PS is unsupported. Followers accept only the first message per id, and
synchronize()rebroadcasts at 1Hz so late-powered players still join — which is exactly why the dedupe above is mandatory rather than an optimisation. -
Addressing a specific HDMI connector from JS is unverified.
@brightsign/videooutputdocumentssetMode({width,height,refreshRate})with no output index. Dual output above assumes a second widget maps to the second connector; that needs hardware confirmation. -
Registry from a remote origin is still unproven — the original probe question. If injection turns out to be origin-dependent, identity moves to a local shim page that owns the registry and passes it to the hosted player in an iframe via
postMessage. -
Nothing here has run on hardware. It is written against the BrightDeveloper docs.
Model notes
Target Series 5 (Chromium 120) or newer. Series 4 is pinned to Chromium 87, and Series 4
and older have fixed graphics/JS memory splits (XTx43/44: 512MB/512MB; HDx23: 256MB/128MB) where
Series 5 allocates dynamically. Image size defaults to 2048x1280x32bpp (3840x2160 on XT/4K models)
and is raised with roVideoMode.SetImageSizeThreshold().