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33 commits
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28885d1a13 |
Merge branch 'feat/brightsign-ip-from-js'
# Conflicts: # server/test/device-controls-hidden.test.js |
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08b3d7d404 |
BrightSign: report IPv6, the attached display and the active video mode
Follow-on from the Node-stdlib work, guided by BrightSign's own dev-cookbook
rather than by guessing at module names.
IPv6 costs nothing extra — it comes from the same os.networkInterfaces() call
the v4 address does. The column, the API field and the dashboard card have all
existed since 1.9.29 and no player has ever filled them; the card is written to
appear ONLY when set, precisely so the overwhelmingly v4 fleet does not pay
screen space for an empty row. fe80:: is skipped for the same reason 169.254 is
— a link-local address is scoped to one interface and cannot be dialled from a
laptop across the office. A ULA is kept, because that one is reachable.
The attached display and video mode are new columns, and they answer the first
question anyone asks about a dark sign: which panel is that, and is the player
outputting at all. screen_width/height could not answer it — they are what the
PAGE believes it has, i.e. the widget's own geometry. Our XT245 drives a CX101
at 1920x1200@60 while the page reports its own canvas.
Per telemetry row rather than on `devices`, because a display can be swapped,
unplugged or renegotiated without the player re-registering.
MULTI-OUTPUT: the output is chosen by screen number, not hard-coded. A
dual-output player registers ONE DEVICE ROW PER OUTPUT (?screen=N →
output_index), so each row must report its own panel — otherwise a box driving
a lobby TV and a menu board shows the lobby TV twice. Both naming forms are
tried: probed on hardware, "hdmi" and "HDMI-1" both resolve to output 1, while
a second output that does not exist fails cleanly ("hdmi2" throws from the
constructor, "HDMI-2" rejects), so a single-output player reports nothing
rather than inventing a screen. That case has its own test.
Dashboard: two cards, shown only when the player reports them, like every other
card in that block.
Verified end to end on the real XT245 (FW 9.1.93.2) — attached_display=CX101,
video_mode=1920x1200@60, alongside local_ip 192.168.1.46, 119616 MB disk,
3656 MB RAM and live CPU.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Bvjey4FNam49MN7ybjcq6A
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def30e6d39 |
BrightSign: report the LAN address, real disk, memory and load
Every one of these fields existed in the schema, the API and the dashboard,
and every one was NULL or misleading on a BrightSign. The XT245 had 6000
consecutive telemetry rows with local_ip NULL while sitting at a perfectly
reachable 192.168.1.46, and reported "1026 MB" of storage for a 119 GB NVMe.
The host half (autorun.brs) does collect an address, but nothing the host
sends was arriving at all — proven by the storage figure, which was the
browser's cache quota rather than any disk. So the page has to read this
itself, which is also the half that can be delivered: st-bridge.js is served
per page load, while autorun.brs needs a release bump to reach a player.
It is Node's standard library, not a @brightsign module. The widget is created
with nodejs_enabled, so os and fs are simply there — this is what BrightSign's
own dev-cookbook does in html5-app-template (both the .ts and .js variants).
Looking for a platform module is the trap, and it cost most of a day:
@brightsign/networkconfiguration EXISTS but exposes only callback,
getNeighborInformation and enableLeds — no config reader. hostconfiguration
has getConfig()/applyConfig() but returns host settings (forwardingEnabled,
hostName, loginPassword, nameServers) with no address in them. Both enumerated
on the live player, because the JavaScript API doc pages 404 and BrightSign's
own roNetworkConfiguration page links to one of the dead URLs.
getCurrentConfig() is BrightScript-only.
local_ip os.networkInterfaces(), skipping internal and 169.254
ram_total/free os.totalmem() / os.freemem()
cpu_usage 1-min load average / core count, as a clamped percentage
uptime_seconds os.uptime() — the MACHINE, overriding the page's own
performance.now(), so a widget rebuilt by the watchdog no
longer hides weeks of real uptime
storage_* fs.statfsSync over the mounts under /storage, largest wins
(ours boots from NVMe with a dead card slot; others from SD)
Dashboard: the RAM and CPU cards were gated on "is this Android?", which was
right when Android was the only family that could measure them. They now
render for any player that reports the value, so a BrightSign gets them and
Android is untouched — including keeping its "--" cards when no reading has
arrived, since an empty card is a known state and a missing one reads as
"cannot". The BrightSign storage card loses its "player storage" caveat,
because the number is now the disk it always claimed to be.
Verified on the real XT245 (FW 9.1.93.2): 116.8 GB free of 116.8 GB, 2.68 GB
of 3.57 GB RAM, 3% CPU, uptime tracking the machine, local_ip 192.168.1.46 —
matching the address found independently by MAC-vendor scan, and a disk figure
matching the kernel's own block count.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Bvjey4FNam49MN7ybjcq6A
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c2033b95fb |
BrightSign: find the LAN address on any interface, and say when there is none
The dashboard has a "Local IP" field, the server stores it, the bridge relays it and autorun.brs collects it — the whole path has existed since 1.9.29. It has never once produced a value for a BrightSign. Our XT245 has 6000 telemetry rows with local_ip NULL while sitting on a healthy PoE network at 192.168.1.46, and every other field in the same payload arrives. Confirmed against the device itself over its DWS: the installed autorun.brs is ours (61055 bytes vs 61058 in tree) and contains this exact code, so it runs and yields nothing. Interface 0 alone is not enough. Now walks every interface the platform documents — 0/"eth0", "eth1", 1/"wlan0" — instead of assuming the first answers. The string forms are the point: per the Object Reference an INTEGER interface "must currently exist on the player; otherwise the object-creation function will return Invalid", while the string names carry no such condition. And when nothing answers it now says so on the host log. Silence is what made this invisible for a whole fleet: the column stayed NULL and read as a server-side gap rather than a player that never sent anything. Not fixed blind — the first attempt at this used roDeviceInfo.GetIPAddrs(), which is ROKU's API. BrightSign's roDeviceInfo has no network method of any kind; the string does not occur once in the published Object Reference. It would have raised "Member function not found" from inside SendHostTelemetry, once a minute, forever — while ostensibly fixing telemetry. Caught by checking the docs before shipping, and now added to the deny-list in brightscript-api-surface.test.js so the next person cannot repeat it. Verified the entry bites: injecting the call fails that suite. ⚠️ Untested on hardware. BrightScript has no interpreter outside a player, so this is docs plus block-balance checking. The XT245 is reachable at 192.168.1.46 (DWS on 8080, not 80) to confirm once the package updates. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Bvjey4FNam49MN7ybjcq6A |
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4b6194884b |
A BrightSign photographs itself, using BrightSign's own API
This platform has never been able to screenshot itself. Video decodes onto a hardware plane the DOM cannot read, so an in-page canvas composite comes back with the content missing — the panel reported "Video is playing on the hardware plane and cannot be captured" while playing perfectly. @brightsign/screenshot composites the video and graphics layers, which is exactly the thing a canvas cannot do. It is reached through the same Node require() the widget already exposes — the one that also makes `module` visible to classic scripts, which is what broke the shared UMD modules on this platform. The same quirk caused that bug and enables this fix. WHY THIS WORKS WHERE THE LONG WAY ROUND DID NOT. The obvious route was to ask the HOST to capture through the player's own DWS, because BrightScript can reach it. That is a dead end here: page->host messaging stops working after page load, so the request never arrives — instrumenting the host to echo the reason of EVERY roHtmlWidgetEvent produced nothing at all while the page was posting. This API needs no host, no messageport and no DWS, so none of that is in the path. The host route stays as a fallback for firmware without the module, but it is no longer how this works. The API writes a FILE rather than returning bytes, so it is read straight back with Node's fs and sent over the socket the player already has. TO RAM, NOT TO FLASH. The remote-control view drives this once a second, and a screenshot per second written to the boot flash is a wear-out mechanism with nothing to show for it: the file is read back and deleted microseconds later, so it never needs to be durable. tmp is tried first and real storage only as a fallback for a unit that does not present it. The directory must already exist or the capture fails, so each candidate is checked rather than assumed. Ordering is part of the fix: the native API is tried BEFORE the host route, because trying the dead end first would spend an operator's patience on a 15s timeout before reaching the path that works. Every failure still falls through to the canvas, so a capture never comes back blank. Remote streaming inherits all of it — startStreaming already drives the same captureAndSend — so the live view now shows real video rather than a card explaining why it cannot. Verified on the hardware: a real 960x540 frame of the playing video, captured by the player, delivered to the dashboard over its own socket. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_014skWYXJUWhF73EvNPgB2AS |
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f0f7f35103 |
Reach the DWS on the port it is actually listening on
A BrightSign screenshot showed a card reading "Video is playing on the hardware plane and cannot be captured" while the very same capture worked perfectly from the player's own DWS Snapshots tab. The player was asking the wrong port. autorun.brs hardcoded http://localhost/api/v1/snapshot/ — port 80. The DWS port is configurable and BSN/Supervisor-provisioned players are commonly moved off it: the unit this was found on serves DWS on 8080 with nothing listening on 80 at all. Every host capture therefore failed to connect and fell through to the in-page canvas, which cannot read the hardware video plane — so the fallback produced an honest-sounding message about the video, and the actual fault (a port) never appeared anywhere. The port lives in the networking registry section as http_server, which is the same place the DWS itself is configured from, so that is where this reads it. 80 remains the default when the key is absent. Also 127.0.0.1 rather than "localhost": a name has to be resolved, and if that resolution answers ::1 first the connection goes to an address the DWS is not listening on. A literal cannot be resolved wrongly. This is necessary but NOT sufficient — the capture still does not work on that hardware, for an unrelated reason recorded in brightsign/README.md: the page cannot reach the host at all after load, so the Sub that would use this URL is never entered. Fixing the port anyway, because it would have broken the capture a second time the moment the messaging problem is solved. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_014skWYXJUWhF73EvNPgB2AS |
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60deefd992 |
BrightSign: ask the volumes for their size instead of trusting the mount check
GetStorageStatus() is documented for SD:/SSD:/USB: only, so it can never confirm internal flash, and roStorageHotplug may be absent entirely. Gating the probe on it made 'cannot say' read as 'no disk': a player with an NVMe reported 1025 MB, which is the widget's cache quota arriving through the page-side fallback. roStorageInfo is asked directly as a second pass, with the mount check kept first so a removable volume still wins over internal flash. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL |
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4e1de8ec0e |
Make the Tizen and BrightSign players do what they say they do
Both players carried calls that compile, read correctly, and are documented to
do something else. Verified line by line against docs.brightsign.biz and
Samsung's Smart TV Filesystem reference; every fix below cites the doc that
proves it, and the linter has been extended so each one fails here next time.
TIZEN
The offline media cache could never have worked on a panel. Its adapter used
the deprecated Filesystem API in three ways the IDL rules out:
`tizen.filesystem.resolve()` is declared `void`, so `var dir = resolve(...)`
was always undefined and MediaCache.create() returned null on every panel in
the fleet; `openStream()` is asynchronous, so appendPart read `written` before
any callback could run and returned 0 forever; and `moveTo()` is asynchronous,
belongs on the parent directory, and takes (origin, destination) — it was
called on a file handle with the arguments transposed. Rewritten against the
5.0 synchronous FileSystemManager, which is genuinely synchronous and is what
the decision layer needs. A Tizen 4.0 panel now reports available() false
instead of being handed a cache that silently writes nothing.
Writes are now POSITIONED rather than appended at EOF. Power cut between a
write and the index save — the exact event this feature exists for — replayed
the last chunk, and an append landed it twice: a silently corrupt video that
promoted as complete. A positioned write makes the replay idempotent.
Three decision-layer bugs alongside it: a 206 with no readable Content-Range
fell back to Content-Length, which is the CHUNK length, so the first megabyte
of a 50MB video promoted as a complete 1MB asset; a 200 whose body was short of
its own Content-Length returned 'done'; and a server with no ETag or
Last-Modified was re-fetched from zero on every sweep, forever, on precisely
the marginal link this feature exists to be gentle on.
The volume slider was dead. The dashboard sends `{level: 0..1}`; this handler
read `value`/`volume` as a 0..100 percentage, so it matched nothing and logged
"no usable value in payload" on every slider move while the panel declared
audio.volume as working. Both halves had to move together — taking `level` as a
percentage turns 50% into 0.5%, which is inaudible and looks like a fix.
Verified by driving the real handler in headless Chrome, before and after.
BRIGHTSIGN
FindMemberFunction is documented as available only when
roDeviceInfo.HasFeature("FindMemberFunction") is true. It was called
unguarded from the capability probe and from host telemetry — both on the event
loop — so a player without the feature would have died within a minute of boot
and taken the display with it. The guard needed guarding.
The boot report never arrived. The host flushed its buffer straight after
Show(), before the page had been fetched, while the player correctly waits for
its socket before subscribing. Between two correct decisions every boot line
fell on the floor. The host now waits for the page's `probe`, and the bridge
buffers until a consumer registers.
offline.cache was claimed on `navigator.serviceWorker` being present. It is
present on a BrightSign widget and will not run a worker — our XT245 passes the
check and never fetches sw.js. Now requires a controller, matching the web
player. Removed from the brightsign baseline for the same reason.
display.resolution was claimed on @brightsign/videooutput, which has no
setMode at all; mode setting lives on @brightsign/videomodeconfiguration.
roStorageHotplug.GetStorages() answers "USB1:/" while GetStorageStatus() is
documented as unreliable for "USBn:" — feeding one to the other re-created the
bug the static fallback list exists to avoid, and only on the OS versions that
have the enumerator.
dual/clone output mode put two full-screen widgets on output ONE, on top of
each other, while output two stayed dark: roHtmlWidget has no output selector,
and a second output is addressed by its display_x/display_y within the
SetScreenModes canvas. Now positioned properly, or refused with a reason.
Also: a manifest missing sha256/size passed `invalid` into typed parameters, a
runtime error at the call the comment already described and did not prevent;
storage_quota was a string where the docs say use a double; and the comment
crediting brightsign_js_objects_enabled with gating require("@brightsign/*")
named the wrong flag — it is nodejs_enabled.
TESTS
The two suites that mattered most were the ones that passed while the code was
broken, because they asserted on source text or against a fake more correct
than the platform. The host-diagnostics regexes now execute the bridge; the
media-cache suite now drives the shipped adapter against a fake tizen.filesystem
written from Samsung's IDL. Ten new rules in the BrightScript linter, each
verified to fail against the source it was written to reject.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
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db8846a139 |
BrightSign: report what the host knows, through the channels the other players use
A BrightSign could see things the page cannot ask for — the uptime, the wired IP, the video mode in force, which volume it booted from, whether a staged package applied — and it printed all of it to a serial console. On a panel on a wall that is the same as reporting nothing. The cost was concrete and recent. A single bad string literal stopped the host script compiling; the only evidence anywhere was one line on a cable, and from the server the display looked identical to one that had never started. Diagnosing it needed someone physically present with a serial adapter. Every other player reports its own failures. Three hops, each thin: the host posts, the bridge carries, the player emits on the channels it already uses (device:log, device:event, and the telemetry the heartbeat has carried for releases). The pre-widget phase is the part that matters and the part that was hardest to reach — the storage probe, a pending package being applied, the video mode being set, all happen before there is a page to talk to. Those lines accumulate in a buffer and flush the moment the widget exists, so the boot story arrives even though it happened before anyone could listen. BrightScript has no global store here (no GetGlobalAA), so the buffer is threaded explicitly; losing the boot entirely was the worse option. Two things become incidents rather than console lines: the watchdog rebuilding a wedged widget, which is the most important thing a player does unattended and previously healed in silence — a panel rebuilding itself every two minutes looked exactly like a healthy one — and a load-error, which now names the resource that failed. Both use event types the server actually accepts; an invented one is dropped silently and would have been just as invisible. Host telemetry merges into the existing snapshot rather than opening a channel, and the host's numbers win where they overlap: navigator.storage.estimate() describes the widget's cache quota, not the disk, so a panel can report gigabytes free while the volume holding them is full. Two API traps caught in my own new code before it shipped, both the same shape as the ones being fixed: Str() applied to a value already documented as a String (it is for numbers, and would abort the event loop while reporting a diagnostic), and Stri() handed a float from an inline division. The checker now pins the first. Verified on the XT245: boots clean, plays, online. The bridge and player halves are served BY the server, so they take effect on the next deploy. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL |
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c2effc9f5f |
BrightSign: use the platform's own file-existence idiom, and don't re-fetch a staged package
Both found while watching a real self-update run end to end on the XT245. FileExists now uses roReadFile + type(), which is what BrightSign's own published autozip.brs does (their CheckFile). MatchFiles is for LISTING a directory; as an existence check it has already burned this codebase once, passing a full path as both arguments so it could never return true for anything. Correcting it to a directory plus a bare name did work — I misread a mid-cycle inspection as a second failure and it was not — but roReadFile takes the full path every call site naturally has, needs no reasoning about volume-root semantics, and is the form the vendor ships. The narrower idiom is worth having here precisely because nothing in CI can tell us when this is wrong. CheckPackageUpdate now returns early when a package is already staged. Observed on hardware: the periodic check fired in the gap between staging an archive and the reboot that applies it, and pulled the whole thing down a second time. Harmless on a desk; on a metered or marginal link it is exactly the waste the rest of this release exists to remove. The self-update chain is now proven on hardware, twice: check, download, sha256 and size verify, stage, reboot, staged unpack, move into place without touching screentinker.json, mark done, reboot into it. The player reports 1.9.29-rc5 and its autorun.brs carries the archive's timestamp rather than a hand-copied one. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL |
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647a2bcc56 |
BrightSign: replace the Roku APIs, and a literal that stopped the script loading
The host scripts were written against the wrong reference. BrightScript is
Roku's language, the two API references read almost identically, and nothing
here can run either — so a call to an object that does not exist looked exactly
like a call to one that does. Verified on an XT245 and against BrightSign's
published reference; every item below was confirmed, not guessed.
THE ONE THAT COST A BOOT. `body$ = "{""width"":"` is not an escaped quote —
BrightScript has no escape sequences, so that is three adjacent literals with no
operator, and the compiler rejects the WHOLE FILE:
ScriptLoadError: Syntax Error. (compile error &h02) in SSD:/autorun.brs(196)
Not a broken feature — no player at all, on a display showing nothing. Built
with Chr(34) now.
THE ONE IN THE FIELD. MatchFiles takes a DIRECTORY plus a pattern and returns
nothing when the pattern contains a separator; we passed a full path as both
arguments. FileExists() could never return true, for any file, on any player.
That is exactly what a consultant hit: "[st-autozip] no autorun.zip on any
volume" printed while `dir SD:` listed autorun.zip. It also silently disabled
the entire self-update path. (Related: `autorun.zip_invalid` on his card is not
an accusation — it is the rename BrightSign's own example performs AFTER a
successful unpack. Our STORED-only insistence fixed a problem that was never
there; deflate32 is supported.)
Roku objects that do not exist here, each of which disabled a feature quietly:
roFileSystem (~20 sites — the update path could never mark a package applied),
roMessageDigest (verification returned false unconditionally and burned an
attempt counter), PostFromStringWithRetry (a snapshot request raised "member
function not found" from inside the event loop and took the player down).
Replaced with MoveFile/DeleteFile, roHashGenerator, and an async POST on a
message port, which is the only documented way to read a POST body.
Unpack() returns Void, so `if not package.Unpack(...)` was a type error dressed
as an error check; success is now proven by looking for the extracted file. And
Unpack() DELETES everything already in its target — unpacking an update to the
volume root would have erased the player's provisioning and its whole content
pool as a side effect of a routine upgrade. It stages to a directory of its own
and moves files into place, deliberately never overwriting screentinker.json.
Also: SetMode() takes one argument (rotation belongs to SetScreenModes, which
REBOOTS, so it only fires on a real change); GetStorageStatus is unreliable with
"USBn:"; a load-error names its resource in `uri`, not `url`.
server/test/brightscript-api-surface.test.js is the cheap thing that would have
caught all of it: a deny-list of Roku APIs plus the argument shapes and literal
forms that compile and then do nothing. It cannot prove the scripts are right;
it stops these specific mistakes coming back. It has already earned its keep —
it caught a comment I had broken while writing this change.
Verified on hardware: the player loads clean from the NVMe, restores its cached
playlist and plays BEFORE the server connects, fetches media with the new
?rev= revision, and registers against alpha rc4.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
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76ba6c7506 |
BrightSign: resolve the storage root by probing, and put widget storage on it
Verified on the XT245 after fitting an NVMe. StorageRoot() knew only FLASH and SD. That unit has a dead card slot and boots from internal flash, so the moment real storage was fitted and the deployment moved onto it, every derived path — the offline page, the widget's local storage, the self-update paths — resolved to "SD:", a slot with nothing in it. It now probes in the order the OS itself searches for an autorun script, so the answer matches the volume the player actually booted from. storage_path was "/cache", which carries no BrightSign drive specifier and so resolves outside the writable volumes. It is now an absolute path on the boot volume, confirmed on hardware: after the move the player created SSD:/cache where before it only ever touched FLASH:/cache. Note for anyone chasing the same thing: this did NOT enable the service worker. The widget still never requests sw.js, so the player's inability to cache offline on BrightSign is not a storage-configuration problem. The capability is declared honestly now (see the previous commit) rather than advertised and unmet. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL |
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5fe55307ba |
brightsign: declare capabilities from real hardware state
The dashboard offered every control to every display. This makes the
BrightSign player answer for itself, at runtime, rather than from a
per-platform table.
The table cannot work here: the same XT245 supports remote screenshots
with an SSD fitted and not without, because the DWS snapshot endpoint
writes the full-size capture to disk before returning a thumbnail and
answers "No primary storage found" on a flash-booted unit. So the bridge
asks the host.
- autorun.brs gains StorageProbe()/SendProbeResult(): walks SSD:, SD:,
USB1: via roStorageHotplug.GetStorageStatus().mounted and reads real
capacity through roStorageInfo. FLASH: is excluded deliberately — it is
where the player boots from, not a volume the DWS accepts. Neither API
has a JS equivalent, which is why this has to cross the bridge.
- st-bridge.js posts the probe during boot and folds the answer into the
existing readiness gate, with its own 3s timeout so a widget built
without nodejs_enabled still becomes ready. computeCapabilities() then
gates remote.screenshot/remote.stream/system.self_update on a mounted
volume, the lifecycle and display commands on a live host, sync.native
on the module AND OS >= 8.2.10, and display.power on CEC module
presence.
Unknown is treated as NO throughout: an unanswered probe declares
nothing storage-gated. A control that appears once a disk is fitted is
a smaller problem than one that silently fails.
Never declared: kiosk, brightness, screen_timeout, install_apk, shell
(no BrightSign equivalent) and time (BrightScript can, this host does
not implement it — the same lie in the other direction).
- Telemetry now reports the real drive from the probe instead of the
widget's storage_quota, which it had been presenting as if it were the
disk.
Two declarations are knowingly optimistic and documented as such:
transitions/pip composite DOM over a hardware plane and may be invisible
over video (the roVideoMode.SetGraphicsZOrder("front") fix wants a
hardware experiment, not a guess), and display.power rides module
presence on a unit whose kernel logs "failed to get cec clock". Neither
is load-bearing — transitions degrade to a hard cut, blanking works by
tearing the media down.
Tests cover the storage split, the hostless case, the sync floor, the
never-declared set, and that every declared string is in the server's
vocabulary — a typo there would silently disable a control fleet-wide.
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1c7d5f1359 |
Rotation on BrightSign must rotate the output, not the DOM
Audited rotation across all four players after reports it misbehaves.
Android native rootView.rotation + layout swap — the ExoPlayer surface is
inside the rotated view, so video turns with it.
Tizen CSS for graphics AND AVPlay hardware-plane rotation for video. The
code says why: a CSS-rotated <video> "blacks out" on Tizen.
Web CSS transform. Correct — a browser composites video in the DOM.
BrightSign CSS transform only, inherited from the web player. BROKEN: with hwz
enabled the video decodes onto a hardware plane the DOM cannot
transform, so the images and widgets rotate and the video does not.
A portrait panel plays sideways video.
BrightSign is the platform that does not rotate correctly, and Tizen had already
found the same wall from the other side — any platform compositing video below
the DOM needs rotation done at the output.
roVideoMode takes a transform (normal/90/180/270) and rotating the screen rotates
EVERY layer, because it happens below the compositor rather than above it. The
player now asks the host first and, when the host succeeds, clears its own CSS
transform — otherwise the graphics rotate twice while the video rotates once.
The host reports success rather than assuming it: if it cannot rotate, the CSS
path stands, which turns most of the content instead of none of it, and the
promise resolves false rather than never settling. A portrait panel showing
landscape content with no clue why is the outcome worth avoiding.
1066 pass. The BrightScript needs hardware to verify; the decision path does not.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
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df3a2879fa |
Remote screenshots use the framebuffer, and an opted-in tester can move forward
Two things reviewed against the hardware. REMOTE CAPTURE. An in-page canvas cannot read the hardware plane, so a screenshot from a BrightSign is a composite with the video missing. The player now asks the HOST, which uses the unit's own Diagnostic Web Server to capture the real framebuffer, video included. It has to run in BrightScript rather than the page for two reasons: the DWS is http on localhost while the player is served over https, so the page would be blocked as mixed content; and BrightScript is subject to neither CORS nor mixed-content rules. Credentials are the documented default — user "admin", password = the unit serial — which the host reads directly. It requires PRIMARY STORAGE: the endpoint writes the full-size capture to disk before returning a thumbnail, so a unit with no card or SSD answers "No primary storage found." That message is passed through verbatim rather than swallowed, and the canvas path still runs as a fallback, so a player with no disk keeps producing the partial screenshot it can rather than nothing at all. Verified against the real unit: the endpoint is reachable and blocked solely on storage. THE STUCK TESTER. An opted-in player on 1.9.29-rc1 was told "holding prerelease of the same core" when offered rc3 — so it would never move forward through rc1 -> rc2 -> rc3, which is the opposite of what opting in is for, and would have stopped our own XT245 ever receiving the next candidate. The hold rule exists to stop a test build being dragged BACK to its release. It now applies only when the advertised version IS that release: a newer prerelease of the same core is offered normally, the release still cannot claw a tester back, a newer core still lands, and a player that never opted in is still refused a prerelease. Also verified end to end on alpha: the advertised sha256 matches the served bytes exactly, size matches, and every member of the package is stored. 1063 pass. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL |
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30a71c1319 |
autorun.zip must be STORED and opened with roBrightPackage
A BrightSign consultant ran our v1.9.29-rc2 autorun.zip through BSN.cloud's automated deployment. The archive reached the player and then could not be opened — reported as invalid. Two causes, both ours. 1. COMPRESSION. We built with default deflate. The player bootstrap extracts autozip.brs by itself before any script runs, and roBrightPackage supports a specific set of methods, of which "no compression" is the universally safe one. Both builders now store: scripts/build-autorun-zip.sh passes -0, and the server-side package builder used archiver level 9 — maximum deflate — so EVERY self-update package it produced would have failed the same way, silently and in the field. 2. THE UNPACK API. We used roUnzip; BrightSign's own tooling uses roBrightPackage. Converted in autozip.brs and in the self-update path. This is the failure mode worth naming: a compressed package uploads, downloads and deploys perfectly, then fails to open on the player. It reads as a broken deployment rather than a broken zip, so it gets debugged everywhere except where the bug is. Both builders now ASSERT the property rather than trusting the flag — the build script walks `unzip -v` and refuses a compressed member, and a test walks the local file headers of the server-built package checking method 0. Verified by negative control: re-enabling compression fails the test. Also adopted the shipped volume-discovery pattern in autozip.brs — probe USB1:/SD:/SSD:/FLASH: for the archive instead of guessing two volumes. The unit that drove this port boots from FLASH because its card interface is dead, and extracting to a volume that does not exist fails silently. 1056 pass. Reported by giyokun, who was right about both. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL |
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9c04e2c113 | Merge: BrightSign offline content caching and package self-update | ||
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16b3dd949c | Merge: BrightSign real telemetry and hardware identity | ||
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8fd6eb75d5 |
BrightSign: cache content for offline, and let the package update itself
Two gaps that both end the same way — a panel nobody can fix without a van. OFFLINE. Content bytes were never persistently cached. The service worker skipped /uploads/content/ and leaned on the browser's HTTP cache, which is reasonable on a desktop and is not a documented-persistent store here: BrightSign guarantees survival across reboots for IndexedDB, localStorage and SQLite, and their own answer for offline video is to cache the bytes explicitly. A panel could come back from a power cut with its playlist intact — that lives in localStorage — and no media to play it with. The reason content was skipped is real, and player-cache-policy.js is what makes intercepting it safe. Seeking video issues range requests, and naive caching is worse than none: storing a 206 as the whole file means every later full request gets a fragment, and answering a range request with a 200 makes some media stacks fail outright. So only complete 200s are stored, and ranges are served by slicing the stored body into a correct 206. The content cache survives shell re-versioning, or every deploy would re-download the playlist over a link that may be exactly what is broken. SELF-UPDATE. The package can replace autorun.brs, so a truncated file is a dark panel with no app underneath. The safety is the ordering: download to .part, verify sha256 AND size, then delete the .done marker, rename, reboot. Marker first is not stylistic — leaving it makes the next boot skip the archive and the update silently never happens. A failed extract parks the zip as .bad instead of retrying every boot, which would be a loop indistinguishable from a hardware fault. sha256 because that is what roMessageDigest can compute; a checksum the player cannot verify is an unverifiable package. The decision lives on the server and is unit-tested, and the host only executes it — re-implementing the version comparison in BrightScript would put the prerelease trap somewhere untestable. That trap is honoured directly: a player on 1.9.29-rc1 is running something semver-OLDER than 1.9.29, so an opted-in player HOLDS a prerelease of its own core rather than being pulled off the build it was given to test. Narrowly — a newer core still lands, so opting in never means never updating again. Both loop conditions are closed by construction. The manifest and the download come from one buffer hashed once, so a checksum cannot describe bytes we are not serving. And the version is stamped into autorun.brs at build time by both builders, so the script reports the version it actually is — otherwise the player applies the update, still reports the old version, and is offered the same package forever. Failure always degrades to "keep running the old version": an unreachable manifest, a missing checksum, a failed verification, a full attempt counter and an unbuildable package all resolve to skip. 998 tests pass (was 954). |
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5a7277523a |
Wire BrightSign native sync end to end, chosen per group
st-sync.js wrapped SyncManager but nothing drove it. The player now does: the
leader opens a new sync session on each advance, and every member — the leader
included — binds the video with attachVideo() on a NEW id only.
The leader binds from its own broadcast rather than at announce() time on
purpose. Starting when it announces would put it ahead of its followers by the
width of the network, which is the one desync nobody would think to look for
because the leader always looks correct.
Item selection stays clock-derived under both backends. Native sync replaces
only the seek/nudge drift correction, because setSyncParams has the element hold
its own alignment and correcting it ourselves would fight the platform — every
frame we moved is one it then has to undo. Keeping selection on the shared clock
is also what keeps images and widgets, which have no setSyncParams, advancing
with the videos instead of drifting off alone.
LEADER RULE: reuse the existing election (resolveGroupLeader) rather than adding
a column. It already resolves pinned-if-online, else first online member on the
shared playlist, else first by id — deterministic, stable, and already what the
group-sync payload reports. A second mechanism could only disagree with it.
Added on top: a group whose elected leader is OFFLINE falls back to our
protocol. Ours is leaderless and carries on; native sync has exactly one
broadcaster, so those members would sit waiting for an announcement that never
comes, with the dashboard showing a healthy group throughout.
device_groups.sync_backend ('auto'|'screentinker'|'brightsign') is the operator's
REQUEST; the answer comes from the existing pure resolveSyncBackend() so the
players, the dashboard and the stored setting cannot disagree. The resolved
backend, reason and downgraded flag ride in the group_sync payload and in the
group API, and the dashboard shows the refusal reason instead of a setting that
quietly isn't in force. An unrecognised value is rejected rather than stored,
because the resolver reads anything unknown as 'auto' — a typo would otherwise
return 200 and run a different protocol than the UI displayed.
FIXED WHILE HERE: the player re-entered group sync only when the group ID
changed, with a comment noting the clock protocol has no leader role. Native
sync has one, and neither a protocol switch nor leadership moving alters the
group id — so a player promoted to leader kept behaving as a follower, nobody
announced, and the group sat unsynchronised. The re-enter key now includes the
backend and the leader flag.
971 pass (+17).
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
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46b2227dfd |
BrightSign: real telemetry and hardware identity, not a block of nulls
The web player sent battery/storage/RAM/CPU as nulls and 'Web Player' in the
wifi_ssid column, and the bs_model / bs_os_version / bs_serial / bs_screen fields
the player already reported at registration were consumed by nothing. A browser
tab genuinely has none of that. A BrightSign has some of it, and was reporting
none.
Telemetry comes from a CACHE the heartbeat reads synchronously. The beat builds
its payload every 15s without awaiting, but the one real sensor here —
deviceInfo.getTemperature() — returns a promise; awaiting inside the beat would
either block it or serialise a pending Promise into the payload, which is exactly
how device_id once became "[object Promise]". The cache starts EMPTY rather than
null-filled and is spread last, so off-platform nothing changes and a null here
can never clobber a value another player family legitimately supplied.
wifi_ssid was actively false on a PoE Ethernet appliance — an operator reading
that column was told an SSID that does not exist. It is null there now, and the
device view shows a real hardware block instead. Android's WiFi display is
untouched.
Hardware identity is a SEPARATE writer from applyDeviceInfo, deliberately. That
function is a blind full-row overwrite, and an empty device_info once nulled
seventeen columns every five minutes because {} is truthy. These fields arrive
only on a full register, so the same shape would wipe them on every lightweight
refresh in between; COALESCE makes "no news" mean "unchanged".
The OS build gets its own column rather than reusing android_version, which is
load-bearing as a TYPE discriminator: device-detail chooses between the Android
and browser layouts with android_version.startsWith('Web/'), so writing
"BrightSign OS 9.0.189" there would have rendered a BrightSign with battery and
WiFi cards — and applyDeviceInfo would have clobbered it on the next refresh.
Storage is labelled "Player Storage", not "Storage": on this family the number is
the widget's cache quota, not the device filesystem, and it lands in the same
column as Android's real disk figures.
Schema: device_telemetry.temperature_c REAL; devices.hardware_model,
hardware_serial, hardware_os_version, output_index. All nullable, all idempotent
in the existing migration array.
973 pass (+19). The temperature tests drive a real socket into a real server,
because changing the arity of the telemetry INSERT would break every player's
heartbeat, not just BrightSign's.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
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141deb97a5 |
screen_off must tear the video down — a DOM overlay cannot cover a hardware plane
Blanking the screen took three attempts on real hardware, and each failure was
the same lesson from a different angle:
1. black overlay -> the video played straight THROUGH it. With hwz
enabled the widget decodes onto a hardware plane and
the graphics plane sits behind it; z-index is
irrelevant across planes.
2. pause + hide element -> playback stopped and the LAST DECODED FRAME stayed
on screen. Hiding a DOM element does nothing to the
plane, which is not part of the DOM.
3. pause + remove src -> releases the plane. Black.
+ load()
Coming back re-mounts through nextItem(), because a torn-down element cannot be
resurrected. The playlist keeps advancing while the screen is off, so each newly
started item is torn down as well — caught on 'play' in the capture phase, or the
next video lights the panel back up a few seconds later.
CEC is now explicitly not load-bearing. Our XT245 logs "failed to get cec clock"
and does not respond to it at all, which is precisely why blanking cannot depend
on a cooperative display: plenty ignore broadcast CEC or need direct addressing.
displayPower() stays as opportunistic best-effort alongside the teardown.
Verified on hardware: not black, then frozen frame, then black.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
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c743aa4b81 |
BrightSign: real display power, reboot and volume — command parity
The web player handles four of the ~20 fleet commands, because a browser tab genuinely cannot do more. A BrightSign can, and was inheriting the browser's limits for no reason. screen_on/screen_off now send CEC Image View On (0x0D) / Standby (0x36) so the display actually sleeps. The overlay only painted the screen black: the panel stayed lit, drawing power and at risk of burn-in. Best effort by design — some displays ignore broadcast CEC and need direct addressing — so displayPower() returns false when unavailable and the overlay is applied either way, meaning something visible always happens. reboot was silently ignored: the dashboard button did nothing on a web player. It now goes through the host to RebootSystem, and still logs a clear "not supported" off-platform rather than failing quietly. set_volume applies to whatever is playing AND is re-applied on every subsequent 'play' event, caught in the capture phase because media events do not bubble. Media elements are created per item across fullscreen, zone and preload paths, so setting volume once would otherwise last only until the playlist advanced. Wall followers stay silent throughout — that is deliberate, not an oversight. A dual-output player addresses HDMI-N for the screen it actually paints, so output 2 sleeps its own display rather than output 1's. 954 pass. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL |
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f86195df53 |
BrightSign: autorun.zip installer, built and shipped with every release
Four loose files that must all land intact, in the right place, is a poor way to
hand someone a player. autorun.zip is one file: drop it on the root of a
player's storage, power-cycle, and autozip.brs unpacks it in place and reboots
into the player. A half-copied set of loose files boots into something broken; a
half-copied zip simply fails to extract and leaves the player as it was.
Two rules the format imposes, both of which fail SILENTLY when broken, so the
build script asserts them instead of trusting them:
- the archive must expand to files at its root, with no wrapper directory. A
player extracts to the storage root, so a nested folder puts autorun.brs
somewhere the player never looks and the card appears to do nothing.
- autorun.brs must not sit next to autorun.zip on the storage root; its
presence stops the zip being processed at all.
autozip.brs renames the archive to autorun.zip.done after a successful extract,
which is what makes it idempotent — without that the player extracts, reboots,
extracts, reboots, a loop indistinguishable from a hardware fault. A FAILED
extract deliberately does not rename, so a truncated copy gets retried once
someone replaces it rather than being skipped forever.
It is volume-aware for the same reason autorun.brs is: a player may be booting
from internal flash because its card interface is dead, and extracting to "SD:/"
on such a unit writes to a volume that does not exist.
--server rewrites screentinker.json in the staging copy so a batch can be imaged
for a specific instance without hand-editing anything.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
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58641e7bbe |
Persist the device token, not just the device id
The bridge stored device_id in the registry and the display still came back as a NEW device on the next boot. The id is not an identity on its own: the server authenticates a claim to an existing display with the token, so an id presented without one reads as a brand-new player and gets a fresh row. device_token now sits alongside device_id in the registry, getConfig adopts both, and clearIdentity forgets both — a stale token must not outlive the identity it belongs to. Found on an XT245, not in a test, which is why the three new cases name the symptom rather than the mechanism. 951 pass. Also worth recording from the same session: the duplicate rows had a second cause. The widget's storage_path was pointing nowhere useful, so localStorage had no persistent home and the per-install fingerprint salt was regenerated on every boot. With storage_path set correctly the cache directory now exists on the player and the fingerprint is stable, which is what stopped the churn; the registry identity is the belt to that pair of braces. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL |
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4e625abf50 |
BrightSign: boot from internal flash, proven on hardware
An XT245 with liquid-corroded microSD lines could not read any card, in any
format, with known-good code — the kernel log shows the mmc1 host probing at
400kHz and no card ever answering, while mmc0 (eMMC) is healthy. That unit
turned out to be fully deployable anyway: the player boots FLASH:/autorun.brs
straight from internal storage.
Loading 'FLASH:/autorun.brs'
BSPLAY: https://screentinker.com/player?platform=brightsign&model=XT245
So the card is not the only path, and a dead slot is not the end of a player.
Files go to /storage/flash over SFTP and the player runs them on the next boot.
The first attempt failed because the script hard-coded SD: for its own assets:
it loaded from flash and then could not find index.html. StorageRoot() now
probes for FLASH:/autorun.brs and falls back to SD:, and every path that reads a
sibling file — screentinker.json, offline.html, the crash-dump directory — goes
through it.
selftest/ is the bisect that settled the hardware fault: the dev-cookbook's own
html-starter pattern, so the script is not a variable. When known-good code
failed identically, the medium was proven at fault rather than our port.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
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5901067d8a |
Finish the BrightSign port: native sync, offline fallback, multicast guard
st-sync.js wraps SyncManager, the native protocol. Three properties drove the shape of it. It repeats the sync broadcast at 1Hz so a player powered on late still joins, which means acting on every repeat would reload the video once a second forever — on screen that reads as a stutter, not as a sync fault, so the id dedupe is mandatory rather than an optimisation. The leader starts from its OWN broadcast rather than at announce() time, or it runs ahead of the group by the width of the network. And attachVideo refuses an element with no setSyncParams instead of half-syncing it. offline.html is the local fallback the host falls back to after three failed loads. It names the server, keeps probing with capped backoff so a site full of panels cannot storm a server that is coming back, and asks the HOST to restart the player when it answers — never navigating itself, for the same reason the player never reloads itself here. The resolver now models multicast reach. All-BrightSign groups spread across subnets no longer get native sync: each subnet would sync neatly within itself while drifting from the others, and the dashboard would show a healthy group throughout. The IP comparison is a heuristic so it is used in one direction only — differing networks are evidence against, matching ones are never proof for, and unknown addresses block nothing. st-sync.js is served from its single source like the bridge, and the SD card deliberately carries neither: the player pulls both from the server so a stale copy on a card can never skew from the player using it. 948 pass. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL |
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bc68cd2752 |
Drop a stale README claim — the bridge is wired into the player
The "not done yet" list still said the player does not load st-bridge.js or
honour ?platform=brightsign. Both landed in
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7fb94fbf70 |
Correct the BrightSign port against the dev-cookbook examples
Reviewed autorun.brs and st-bridge.js line-by-line against the real examples
instead of the prose docs. Five defects, three of which would have been silent.
The registry API is asynchronous and section-oriented: read(section, key)
returns a Promise and writes take an object, write(section, {k: v}). The bridge
treated both as synchronous, so deviceId() returned a Promise object — truthy
and non-empty — and a panel would have registered as "[object Promise]" while
its real row sat unclaimed. It now prefetches into a cache behind onReady(), and
connect() waits for that before registering.
brightsign_js_objects_enabled: true is required alongside nodejs_enabled for
require("@brightsign/*"). Without it the bridge degrades to no-ops and the
player loses identity and restart delegation — which would have read as
"BrightSign doesn't work" rather than as one missing flag.
storage_path is a directory name, not a volume, and storage_quota is a string;
the local fallback URL needs its volume (file:/SD:/offline.html). Added
security_params and hwz_default to match the examples.
SyncManager does not work unless networking/ptp_domain is "0", which needs a
reboot to apply. Done only when this player is configured for native sync, and
read-before-write so it reboots once rather than on every boot.
Confirmed correct as written: messageport, the roHtmlWidgetEvent loop, and
RebootSystem(). The notes also state a widget URL may be an externally hosted
page with the same JS API access — the favourable answer to the question the
original probe was built to ask.
Bridge tests now model the async section-oriented registry, so a synchronous
stand-in can never hide this class of bug again. 931 pass.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
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fa68c8b7e3 |
Record the SyncManager API — the brightsign backend is no longer a blank
The README claimed the runtime sync API was undocumented. It is not in the MCP doc set, but docs.brightsign.biz/developers/syncmanager and the dev-cookbook syncmanager-js example document it fully, so that claim was wrong and is now replaced with the actual contract. The useful discovery is that it is pure JavaScript on the standard <video> element: setSyncParams(domain, id, iso_timestamp) followed by load()/play(), after which the element handles ongoing synchronisation itself. No BrightScript round-trip, so it drops into the existing player. Three constraints worth having written down before anyone implements it: it is leader/follower where ours is leaderless, it synchronises video only so images and widgets get item-boundary alignment at best, and it is multicast so a group spanning sites or VLANs cannot use it — a criterion the resolver does not model. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL |
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ce854ff2d8 |
Wire the BrightSign bridge into the web player
The bridge and the host existed but nothing loaded them. Now the player does. restartPlayer() replaces every location.reload() call site. On BrightSign a page-initiated reload does not reliably bring the roHtmlWidget back, so the page asks the host to rebuild it and only falls back to reload() when no host is there to take the request. That covers the deploy path, the operator refresh, the service-worker activation and the manual reset. Identity now round-trips through the registry, which outlives localStorage on this platform: getConfig() adopts a registry identity when local storage comes back empty, instead of re-pairing and spawning a second row for a panel that is already provisioned. The operator reset clears the registry too — otherwise it would clear localStorage, get the same identity straight back on the next boot, and reset nothing. Registration reports platform 'brightsign' rather than "Chrome 120", which is what sync-backend.js resolves native-vs-ours from, plus model, OS, serial and which output this widget paints. Dual output needed a collision fix: autorun.brs gives the second HDMI output its own widget, and both widgets share an origin, a registry and one SD storage_path. Un-namespaced, output 2 would read output 1's config, install salt and device id and the two would collapse into a single device row. Storage keys and registry keys are now suffixed per output; screen 1 keeps the bare names so nothing existing moves. The bridge is served from its single source so the copy the player loads can never skew from the one on the SD card next to autorun.brs, and it is served to every player rather than gated on a user agent — a panel reporting an unexpected UA would otherwise silently lose restart-instead-of-reload. Two test harnesses extract player functions and run them in an isolated scope, so they now supply SCREEN_SUFFIX; one gained a case proving two outputs of one player get distinct identities. 927 pass. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL |
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6f5907a1d4 |
BrightSign: supervised player host, JS bridge, and per-group sync backend
The player is the unmodified web player in an roHtmlWidget — that already runs
on real hardware. What was missing is everything a page cannot do for itself.
autorun.brs becomes a host rather than a URL wrapper. It owns the widget
lifecycle, because a page-initiated location.reload() does not reliably bring an
roHtmlWidget back: a deploy on 2026-07-28 reloaded every connected player and
the BrightSign was the only one that never returned. The page now posts
{type:"restart"} and the host rebuilds the widget. It also retries load-error
with backoff, falls back to a local page, and runs a heartbeat watchdog that
catches the case load-error never reports — a page that loaded fine and then
wedged on a dead socket or a stalled decoder.
st-bridge.js is the page's half over @brightsign/messageport: registry-backed
identity (localStorage is origin- and quota-bound, the registry is not),
restart-instead-of-reload, heartbeat, and sync-backend reporting. Every method
degrades to a no-op off-platform, so it is safe to load unconditionally.
sync-backend.js decides whose synchronisation a group runs. Ours is
clock-derived and spans any mix of Android, web, Tizen and BrightSign; BrightWall
is frame-accurate and BrightSign-only. auto picks native when every member is a
BrightSign. The refusal that matters: native sync selected for a mixed group
downgrades and says why, because a half-synced group would look perfectly
synchronised on the dashboard while one panel drifted alone.
Dual output via output_mode single|dual|clone — a second widget loads the same
player with &screen=2 so the server can give it its own playlist.
Written against the BrightDeveloper docs; not yet run on hardware. The README
lists what is unimplemented, including the BrightWall runtime API, which that
doc set does not cover.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uaeo9MvzKoyXuN6ZsbhtkL
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41ebb02368 |
Add a BrightSign capability probe
Not a port — a way to answer on real hardware the questions that decide what a port looks like, instead of guessing them from documentation. The one that matters is persistence. ScreenTinker's device identity (deviceId, deviceToken, paired, serverUrl) lives in localStorage, and on BrightSign that behaves like sessionStorage: without a durable store every panel re-pairs on every boot and spawns a new device row. The registry is the alternative, so the probe reports whether it resolves and whether either store survives a power cycle. It runs LOCALLY first on purpose. That establishes whether the @brightsign/* modules resolve at all, separately from whether a remotely-served page can reach them — the question that decides between reusing the hosted web player and building a local shim that owns the registry and passes identity to an iframe via postMessage. Without that split a failure is ambiguous: an origin restriction and nodejs_enabled not taking look identical. Once local works, changing one line points it at a hosted copy and the delta is the answer. Also reports the web-platform features the player leans on — service workers and the Cache API for content caching, h264 in <video>, CSS clamp() for the directory-search keyboard — plus model, OS and Chromium version, since Series 4 is pinned to Chromium 87 and would give a misleadingly pessimistic result. SD-card ready: FAT32, both files at the root, empty card. Remote devtools on :2999. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |