Commit graph

178 commits

Author SHA1 Message Date
ScreenTinker caa9fd0f40 feat(workspaces): mutation UI for members (slice 2B)
Completes P2 user-management. Adds the full admin surface for managing
workspace membership: invite modal, role change, member remove, cancel
pending invite. All admin-gated client-side via can_admin from /me,
server-gated via canAdminWorkspace.

Component additions:
- NEW workspace-members-invite-modal.js (~115 LOC). Mirrors
  workspace-rename-modal.js pattern (imperative open + listeners + close
  + esc/click-outside/enter). Two key differences: onSuccess callback
  instead of window.location.reload (allows targeted re-render of
  pending-invites section), and mapError callback so the parent's
  mapMutationError is the single regex-to-i18n source of truth (instead
  of duplicating in the modal).
- workspace-members.js: header invite button (can_admin gated), per-row
  affordances (role select + remove on direct members, cancel on invited
  rows, none on via_org rows), exported mapMutationError mapper,
  re-render on both success AND error for role-select to resync state
  when the server rejects.
- 4 api.js helpers (inviteWorkspaceMember, cancelWorkspaceInvite,
  updateWorkspaceMemberRole, removeWorkspaceMember).
- 24 i18n keys under members.modal.*, members.button.*,
  members.confirm.*, members.error.*, members.success.*
- CSS for .member-actions family (action buttons + role select + hover
  states).

UX decisions:
- Direct-member rows: role <select> replaces role text in same column;
  remove button right of detail
- via_org rows: no actions cell (server would 403; UI respects boundary)
- Invited rows: cancel button only (handoff rule was over-broad -
  cancel-invite IS a valid mutation on invited rows, refined during 2B
  survey)
- Role select fires on change, no Save button (matches teams.js pattern;
  mitigations for accidental clicks noted in handoff if reports come in)
- Mutations re-fetch + re-render rather than optimistic updates -
  simpler, no state-drift bugs, endpoints respond fast
- /invites endpoint skipped entirely when !can_admin (saves a request;
  server still enforces)

Verification: 21/21 Playwright assertions PASS across 6 cases (invite
happy path, invite collision, role change, remove member, last-admin
block, cancel invite). Test infrastructure stashed at
~/Documents/screentinker-2b-playwright-2026-05.py.

Closes P2 (user-management feature). Slice 1+3 backend landed c4fbd2b,
2A read-only view landed 8db171d, 2C accept-invite handler landed
399af54, 2B mutation UI landed here.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-17 14:45:34 -05:00
ScreenTinker 399af54839 feat(workspaces): accept-invite URL handler (slice 2C) + email URL path fix
Slice 2C: hash route #/accept-invite/{id} with full flow support across
all six auth entry points (login/register/Google/Microsoft/support/setup)
via app-boot consumer pattern rather than per-handler hooks. Stash
mechanism uses localStorage with timestamp + staleness check
(INVITE_EXPIRY_DAYS_FRONTEND = 7, mirrors backend default). On success:
switch workspace, reload, show toast post-reload via scoped
pending_invite_toast key. On error: showToast directly, no reload.
Non-reentrant guard prevents double-consume across the synthetic
hashchange that fires before reload completes.

Two bugs surfaced during Playwright-driven verification (slice 1 left
two latent issues that only manifested when the full accept-invite
flow ran end-to-end):

1. Email URL path: workspaces.js constructed
   ${publicBase}/#/accept-invite/X which lands on the marketing landing
   page (the SPA is at /app). Fixed to use
   ${publicBase}/app#/accept-invite/X. Any invite email sent before
   this fix would have produced an unfollowable link.

2. Synchronous hashchange race: location.hash = '#/' followed by
   reload() fires hashchange BEFORE the reload unloads the page. The
   intermediate route() call would consume the toast key against a DOM
   about to be destroyed, so the post-reload page had no toast. Fixed
   with history.replaceState which mutates hash without firing
   hashchange.

Files:
- server/routes/workspaces.js (+4/-1, /app path fix + comment)
- frontend/js/api.js (+3 LOC, acceptInvite helper)
- frontend/js/app.js (+154 LOC, accept-invite plumbing)
- frontend/js/i18n/en.js (+9 LOC, accept.* keys)

Browser verification: 11/11 assertions PASS via Playwright suite
covering all 5 D-cases (unauthed flow, authed direct, wrong account,
stale stash, already-member). Script stashed at
~/Documents/screentinker-2c-playwright-2026-05.py.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 13:50:23 -05:00
ScreenTinker 8db171d979 feat(workspaces): members page read-only view (slice 2A)
Adds the workspace members page at #/workspace/:id/members.
Read-only listing only - mutations land in slice 2B,
accept-invite URL handler lands in slice 2C.

Three sections render based on access path:
- Members: direct workspace_members rows with role + join date
- Organization access: org_owner/org_admin who reach this
  workspace via org-level access (via_org=true). 75% opacity
  + italic "via organization" label to distinguish from direct
  membership. Section hidden if empty.
- Pending invites: workspace_invites rows (admin-only -
  section silently absent for non-admins via 403-suppress)

Switcher dropdown adds a "members" icon next to the rename
pencil, gated on can_admin (same predicate). Icon visible on
hover, mirrors the existing pencil pattern.

24 i18n keys added under members.* (read-only set; mutation
keys land in 2B).

Backend coverage from c4fbd2b unchanged; pre-flight curl
verification (13/13 cases) confirmed all 7 endpoints work as
documented before slice 2 first-exercised the four previously
untested ones (GET /invites, DELETE /invites/:id, PUT
/members/:userId, DELETE /members/:userId).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 13:00:51 -05:00
ScreenTinker c4fbd2ba5c feat(workspaces): invite/accept-invite backend (slice 1+3)
Slice 1 + 3 of the user-management feature from the May 12 plan.
Backend-only - no UI yet (slice 2 ships separately). Backend +
accept-handler together so the email accept link is functional
from day one without a half-state.

Endpoints added:
- GET    /api/workspaces/:id/members     (any member; via_org=true
                                          for org-level entries,
                                          read-only from ws context)
- GET    /api/workspaces/:id/invites     (workspace_admin)
- POST   /api/workspaces/:id/invites     (workspace_admin)
- DELETE /api/workspaces/:id/invites/:inviteId (workspace_admin)
- PUT    /api/workspaces/:id/members/:userId   (workspace_admin)
- DELETE /api/workspaces/:id/members/:userId   (workspace_admin)
- POST   /api/auth/accept-invite/:inviteId     (requireAuth +
                                                case-insensitive
                                                email match)

Permission gating:
- canAdminWorkspace (existing) for admin-gated endpoints
- canAccessWorkspace (new helper in lib/permissions.js) for the
  members read endpoint - mirrors canAdminWorkspace shape but
  admits any workspace_members role plus org/platform paths

Security additions vs the original plan:
- Transaction-bounded collision check on POST /invites closes the
  TOCTOU race between simultaneous duplicate POSTs (no UNIQUE
  constraint on workspace_invites(workspace_id, email))
- Per-(inviter, workspace), hour-window rate limit on POST /invites
  to prevent abuse / cost runaway. Env-configurable via
  INVITE_RATE_LIMIT_PER_HOUR with conservative 50/hour default.
  429 response is generic - does not echo the configured value.
- Invite expiry env-configurable via INVITE_EXPIRY_DAYS (default 7)
- PUBLIC_URL env var (optional) pins the accept-URL origin in prod;
  falls back to request-derived for local dev

Rollback rule on email send: only graph_error (real send attempt
failed at Graph) deletes the row and returns 502. not_configured
and dev_restricted are intentional non-sends - keep the row, count
against rate limit, allow local accept-invite testing to proceed.

Other safety blocks:
- Cannot demote/remove the last workspace_admin (409)
- Cannot remove the parent-org's org_owner via workspace path (403)
- Accept-invite is idempotent if user already a member
- Expired invites delete-on-read and return 410
- Wrong-account accept returns 403 without touching the invite

Expired-invite cleanup added to services/heartbeat.js mirroring
the team_invites sweep pattern.

Verification: 9-case curl-driven E2E against the dev DB fixture
(switcher-test + invitee-existing + invitee-new mid-flow register).
All 9 pass: create / collision-409 / second-create / rate-limit-429 /
existing-user-accept / register-then-accept / wrong-account-403 /
expired-410 / viewer-cannot-invite-403.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 12:19:59 -05:00
ScreenTinker d2a3bdfd15 fix(auth/me): broaden non-admin accessible_workspaces to include org_owner/org_admin paths
The non-admin branch of /me's accessible_workspaces query drove
from workspace_members, so users with org_owner or org_admin on
an organization but no direct workspace_members row were missing
those workspaces from their /me response - and therefore from the
switcher dropdown. Mirrors the access logic in
accessibleWorkspaceIds() (lib/tenancy.js) while keeping the
full-row SELECT shape /me needs.

Verified end-to-end with switcher-test@local.test acting as
org_owner of Acme Studios with no workspace_members row on
Studio B - Studio B now appears in /me's accessible_workspaces
with workspace_role: null, can_admin: true.

Also updates the stale TODO comment in tenancy.js that flagged
this exact gap.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 11:50:37 -05:00
ScreenTinker 3294525f4c fix(socket): prefer WebSocket transport for dashboard socket
Mirrors the player-side fix in 1aee4f2 - skips the polling->WS
upgrade dance that was causing the dashboard socket to flicker
when Apply burst its fetch traffic.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 11:15:18 -05:00
ScreenTinker 2725ea9152 docs(privacy): disclose error and diagnostic telemetry from players
Companion to 19f434d. The new player_debug_logs sink collects four
data categories not previously enumerated in the privacy policy:
browser user-agent, error/stack-trace data, recent player log entries
(which can include filenames of content being played), and screen/
viewport dimensions. New section 2.5 documents what's collected, why,
and the rolling-buffer retention model (10k entries, oldest pruned
on insert).

Section 5 (Self-Hosted Deployments) clarifies that the telemetry is
collected by the self-hoster's own server, not transmitted to us, and
points at the PLAYER_DEBUG_REPORTING=off kill switch for self-hosters
who prefer no collection at all.

Section 11 retention list gains a row for the rolling-buffer model.

"Last updated" bumped to May 15, 2026.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 15:31:21 -05:00
ScreenTinker 19f434d05a Add player debug overlay and server-side error telemetry sink
Smart TVs (Tizen, WebOS, Fire TV, Bravia) have no accessible browser
devtools, so when the player misbehaves on those platforms we previously
had zero visibility. This adds two paths to fix that:

- Visible debug overlay rendered on the TV screen for phone-photo capture
- Automatic server-side telemetry sink for hands-off error reporting

Client side (server/player/):
- Inline ES5 error trap as first script in index.html captures errors
  even from parse-time failures in later scripts. Captures into
  window.__debugLog with 200-entry cap.
- debug-overlay.js renders a fixed-position overlay covering the top 40%
  of the screen. Activates via ?debug=1, d-e-b-u-g key sequence, Samsung
  red button (keyCode 403), or smart-TV UA + ?autodebug=1. Freeze toggle
  (F key or Samsung green) with visible FROZEN badge for phone capture.
  pointer-events: none so touches pass through to the player underneath.
- Reporter machinery posts captured errors to /api/player-debug with
  5-second debounce batching, sendBeacon on unload (with payload size
  capping to stay under 64KB), 5-minute backoff after 429 responses.
  UA-gated: smart-TV allow-list first (handles Tizen-with-Chrome/108),
  modern-desktop deny-list second, default-report for unknown UAs.
- Two-pass djb2 fingerprint (16 hex chars) per error for future grouping.
- Absolute script src (/player/debug-overlay.js) so the script loads
  regardless of trailing-slash on the player URL.

Server side:
- New player_debug_logs table (10000-row FIFO cap, indexed on
  fingerprint + created_at). Schema in schema.sql, idempotent via
  CREATE TABLE IF NOT EXISTS.
- POST /api/player-debug unauthenticated (so unpaired players can also
  report), rate-limited 10/min/IP, per-field length caps to prevent abuse.
- Dynamic /player HTML route injects window.__playerConfig.debugReporting
  based on PLAYER_DEBUG_REPORTING env var (defaults on; =off suppresses
  all client telemetry traffic). Other player assets still served static.
- Admin routes (requireAuth + requireSuperAdmin):
  GET /api/player-debug/list with pagination and filters
  GET /api/player-debug/summary for UA family counts
  DELETE /api/player-debug/older-than for manual purge

Admin view (#/admin/player-debug):
- UA family summary at top (Tizen/WebOS/Fire TV/Bravia/Edge/Chrome/etc)
- Filter row: UA contains, date range, has-error checkbox
- Paginated table with expand-row JSON viewer for error_data and context
- device_id labeled (self-reported) since field is unauthenticated input
- Manual delete-older-than button with confirmation dialog

Verified end-to-end with Playwright + Chromium (17/17 checks pass) plus
manual real-browser verification including UA-spoofed Tizen flow landing
rows in the admin view.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 15:20:42 -05:00
ScreenTinker 12fe0e43eb fix(zones): frontend assignment-flow picker + missed devices.js zone_id projection
Follow-up to 73f41c3 (server-side zone_id wiring). With this commit
the zone feature is verified working end-to-end: dashboard zone
picker renders correctly, zone_id saves and persists, the per-row
zone dropdown reflects the saved zone after reload, and a live
player run with computed-style inspection confirmed zone divs and
video elements size correctly within their geometry.

Frontend (device-detail.js, en.js):
- Add-content modal: zone picker slot now renders in all four states
  (has_zones / no_layout / fetch_failed / empty_layout) instead of
  silently vanishing when zones.length === 0. Informational rows
  match form-group styling and tell the user which control to use
  next. Closes the gate-4 symptom where 38-of-42 devices (no layout
  assigned) silently dropped zone_id on every assignment.
- Both /api/layouts/:id fetches (add modal, edit-path) now have
  !res.ok throw guards and surface failures via console.warn instead
  of swallowing them. The add modal additionally exposes the failure
  state to the user via the fetch_failed info row.
- Edit-path zone dropdown: replaced brittle DOM-scraping (reading
  the i18n label text and matching z.id.slice(0,8) against rendered
  meta HTML) with a data-current-zone-id attribute stashed at row
  render from a.zone_id. Removes the i18n-format coupling and gives
  exact UUID match.
- 3 new i18n keys in en.js (other locales fall back).

Server (devices.js):
- The GET /api/devices/:id assignments query had its own ad-hoc
  SELECT projection that was missed during the 73f41c3 site survey.
  Without pi.zone_id in this projection, loadDevice() got assignments
  without zone_id and the edit-path dropdown displayed "No zone"
  after every save+reload even though the DB had the correct value.
  One-line fix: add pi.zone_id, mirroring the ITEM_SELECT change in
  routes/assignments.js. Listed as the 8th site that 73f41c3's
  original survey missed; this commit closes it.

Verification:
- JS parse + en.js ESM load + server module load all clean.
- Live SQL probe: GET /api/devices/:id projection now returns zone_id
  for the test rows (id=31 zone_id=z-sh-1, id=54 zone_id=z-sh-2).
- Browser test by hand: zone picker renders per state, zone_id
  persists, reload shows saved zone, computed styles on rendered
  .zone divs match expected geometry.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 21:26:58 -05:00
ScreenTinker 73f41c3288 fix(zone-id): restore zone-aware playlist_items wiring (issue #3 follow-up)
Phase 2 (assignments -> playlist_items) dropped zone_id during the
conversion: migrateAssignmentsToPlaylists INSERTed only (playlist_id,
content_id, widget_id, sort_order, duration_sec), and the new
playlist_items DDL omitted the zone_id column entirely. Every write
path on top of playlist_items inherited that omission - the
multi-zone layout assignment feature stopped working.

Frontend always sent zone_id correctly (device-detail.js:1015,1072
POST and PUT both include it; api.addAssignment and api.updateAssignment
forward the body verbatim). Server silently dropped it. The
assignments.js PUT route was the most direct evidence: it destructured
zone_id from req.body but never added it to the updates array.

Schema:
- schema.sql: add zone_id TEXT REFERENCES layout_zones(id) ON DELETE
  SET NULL to fresh-install DDL.
- database.js migrations[]: add idempotent ALTER TABLE for existing
  installs (the surrounding try/catch loop handles duplicate-column).

Backfill (new gated migration phase2_zone_id_backfill):
- Pre-migration snapshot copied to db/remote_display.pre-zone-id-
  backfill-<ts>.db (one-off for this migration; the general
  every-migration-snapshot framework is a separate concern, not built
  here).
- Best-effort UPDATE playlist_items.zone_id from surviving
  assignments rows via device.playlist_id + content_id/widget_id
  match, LIMIT 1 for the multi-match edge case.
- Regenerates published_snapshot for every published playlist so the
  JSON the player consumes carries zone_id going forward. Even with
  zero rows backfilled (the common case post-Phase-2 cleanup) this
  closes the snapshot-staleness gap.
- Stamps schema_migrations regardless so it won't re-run on next boot.
- On the live local DB: 0 playlist_items backfilled, 18
  published_snapshots regenerated. On the April 13 prod fixture
  (sandboxed copy): 0 backfilled, 7 regenerated. Expected and matches
  our pre-flight finding that assignments was effectively scrubbed of
  zone_id everywhere.

Route wiring (7 sites + 1 shared constant):
- assignments.js ITEM_SELECT: project pi.zone_id (read path so the
  frontend display at device-detail.js:500 surfaces the value).
- assignments.js POST INSERT: include zone_id column + value.
- assignments.js PUT: actually use the already-destructured zone_id
  in the updates allow-list. Treats undefined as "no change" so a PUT
  that omits zone_id leaves the existing value intact; any explicit
  value (including null) is written.
- assignments.js copy-to INSERT: preserve a.zone_id during
  device-to-device playlist copy.
- playlists.js buildSnapshotItems: project pi.zone_id so the snapshot
  JSON carries it. This is what the player's renderZones loop reads
  (player/index.html:1338 matches a.zone_id === zone.id).
- playlists.js discard-revert INSERT: restore zone_id from snapshot
  item on revert.

Out of scope (verified safe by SQL semantics + UI inspection):
- playlists.js POST item-add and PUT item-update in the playlist-detail
  surface: the UI there doesn't expose zone editing, and their SQL
  leaves zone_id NULL on insert / untouched on update. No regression.
- Other playlists.js SELECT projections (lines 141, 190, 240, 265, 334,
  379, 419) all use SELECT pi.* and auto-pick zone_id once the column
  exists.
- Kiosk-page assign at device-detail.js:1027 doesn't send zone_id;
  separate pre-existing gap, not part of this regression.

Tests (all local, no push, no prod deploy):
- Migration boot on live local DB: clean, idempotent (second boot
  skips the gated function).
- Migration boot on April 13 prod fixture (sandboxed copy at
  /tmp/zone-fix-fixtures/test-run.db): cleanly runs the full migration
  stack (multi-tenancy + 5 other phases the fixture predated) then
  the new zone_id backfill. Live local DB untouched.
- 8 SQL-level route behavior tests pass: INSERT stores zone_id, PUT
  changes/clears zone_id, ITEM_SELECT and buildSnapshotItems
  projections include zone_id, copy-to preserves, discard-revert
  restores from snapshot JSON, undefined zone_id in PUT leaves
  existing value intact.

Not verified: end-to-end multi-zone playback on a real device. The
SQL + snapshot JSON layer is correct (player consumes
playlist.find(a => a.zone_id === zone.id) and now gets the right
zone_id back from the snapshot); confirming render-to-correct-zone
on actual hardware is the next step before prod deploy.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 19:20:44 -05:00
ScreenTinker cdd29d5e3b Merge pull request #6 from ChrisChrome: web player auto-connect
Adds a 5-second countdown on the player's Connect button when the
device is unpaired. Auto-clicks at 0 unless the user interacts with
the serverUrl field. Useful for headless kiosks where clicking is
painful. Includes a follow-up race-condition fix so the timer can't
double-fire if Connect is clicked manually during the countdown.
2026-05-14 16:12:58 -05:00
Christopher Cookman f6ef75549b Fix possible race condition in player auto-connect 2026-05-14 14:54:17 -06:00
Christopher Cookman 98e742c612
Merge branch 'screentinker:main' into main 2026-05-14 13:46:40 -06:00
Christopher Cookman d5e4e4d927 Feat: Web player auto connect
Add a simple 5 second countdown to the web player to get a code without interacting (for systems where interaction is a hassle, or impossible)
2026-05-14 13:46:19 -06:00
ScreenTinker 8439f2bf18 fix(landing): replace broken Custom pricing card with enterprise contact form
The "Custom" tier on the public pricing page was misrendering as a
better-than-Free tier: headline "Custom", price "Free", "Unlimited
devices/storage", "Get Started" button. Root cause is in DB data,
not markup - the 'enterprise' plan row has price_monthly=0 and
max_devices/storage=-1, and the dynamic render in landing.html maps
those to "Free" + "Unlimited" with the wrong CTA.

Fix: filter the 'enterprise' plan out of the public landing render
(client-side, in landing.html only) and replace it with a hardcoded
Enterprise / Custom marketing card whose Contact Us button opens a
new lead-capture modal.

The DB row itself stays - it is actively used elsewhere:
- auth.js: first user in SELF_HOSTED=true mode is assigned to it
- settings.js: white-label feature is gated on enterprise plan
- 1 user (the dev account) is currently assigned to it
- /api/subscription/plans is also consumed by billing.js, settings.js,
  admin.js (logged-in surfaces); they keep getting the full plan list.
The filter is scoped to landing.html's render only.

The in-app billing page renders the same plan with the same cosmetic
bug; that's a logged-in admin surface, out of scope for this commit.

Other 4 cards (Free, Starter, Pro, Business) unchanged.

Frontend (landing.html):
- Filter 'enterprise' from public render
- Hardcoded Enterprise / Custom card. Uses .price class with "Let's
  talk" + empty .yearly spacer to match Free card's vertical baseline
  so the feature list aligns with the paid cards' baselines.
- Modal markup, CSS (mirrored from frontend/css/main.css conventions
  since landing.html doesn't import main.css), and inline JS for
  open/close/submit/escape/background-click.
- Honeypot field: hidden 'fax_number' input (off-screen + aria-hidden
  + tabindex=-1). Picked over the obvious 'website' name to catch
  mid-tier bots that explicitly skip the well-known honeypot names.

Backend (new server/routes/contact.js):
- POST /api/contact/enterprise, public (unauthenticated)
- Rate limited 5/min/IP+path via the existing rateLimit middleware
- Honeypot check: populated fax_number returns 200 silently, no email
- Server-side validation: required fields, email format, screens
  1-100000, multi_tenant in {single,multi}, hosting in {hosted,self,
  unsure}. Length caps prevent textarea-bomb abuse.
- Sends via existing services/email.js (Microsoft Graph) to
  dan@bytetinker.net from the support@screentinker.com Graph sender.
- Log lines: "[contact] enterprise inquiry from EMAIL (COMPANY)
  delivered" or "[contact] honeypot triggered from IP; dropping".

Wired in server.js alongside other public routes (before requireAuth).

Build-time tests passed locally:
- Module loads, server boots clean
- Validation: missing fields, bad email, bad multi_tenant, bad
  hosting, screens out of range - all return 400 with the right
  error message
- Honeypot: populated fax_number returns 200 success, no email sent,
  log line confirms drop
- Rate limit: kicks in at 6th request within a minute as expected
- Real end-to-end send: one test submission delivered to
  dan@bytetinker.net via Graph (subject "[ScreenTinker] Enterprise
  inquiry: ScreenTinker Build Verification", body formatted with all
  fields). GRAPH_DEV_RESTRICT_TO was temporarily widened to include
  the recipient for the test and restored to dw5304@gmail.com
  immediately after.
- Card render order verified against live API: Free (outline,
  Get Started) | Starter | Pro (featured, Most Popular badge) |
  Business | Enterprise / Custom (Contact Us -> modal).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 13:52:24 -05:00
ScreenTinker f5ca26ae2d fix(socket): offline debounce + truthful single-device command feedback
Two dashboard-accuracy improvements for issue #3.

Disconnect debounce (5s):
- Brief transient flaps (Engine.IO ping miss, eviction-then-reconnect,
  Wi-Fi blip) no longer immediately flip the device to offline in the
  dashboard. Disconnect handler now defers the offline transition;
  register handlers cancel the pending timer if reconnect lands in
  window.
- Existing stale-disconnect guard kept as fast-path for the eviction
  case (no timer scheduled at all when the active heartbeat conn is
  already a different socket).
- Re-check at timer fire compares socketIds: aborts only if a
  GENUINELY DIFFERENT socket reclaimed the device. Just the closing
  socket's own (not-yet-cleaned-up) entry is treated as stale and
  proceeds with offline transition.
- Server-restart mid-grace is handled by the heartbeat checker safety
  net (existing component): any 'online' row with last_heartbeat
  older than heartbeatTimeout gets marked offline on next sweep.

Truthful single-device command feedback:
- dashboard:device-command handler now checks deviceNs.adapter.rooms
  for an active socket before emitting (matches the group-command
  route's pattern).
- If room is empty, falls through to commandQueue.queueCommand (lazy
  require - if commit C is reverted, MODULE_NOT_FOUND is cached and
  every subsequent call gets consistent queued=false behavior).
- Returns three-state ack to caller: { delivered, queued, reason }.
- Server log line was misleading - now logs 'Command delivered to
  device X' vs 'Command for offline device X (queued=true/false)'.

Frontend:
- sendCommand() takes optional callback. Without one, fires-and-forgets
  (no behavior change for non-wired callers). With one, uses Socket.IO
  .timeout(5000).emit so the callback always fires (ack or no_ack).
- Six device-detail command buttons wired to three-state toasts:
  reboot, shutdown, screen_off, screen_on, launch, update.
  - delivered: green/success toast (existing localized message)
  - queued: amber/warning toast (new generic message)
  - no_ack: red/error toast
  - fallback: red/error toast
- Two callers intentionally left fire-and-forget:
  - window._sendCmd (generic remote-overlay keypress/touch helper)
  - enable_system_capture (has its own visual state machine; out of
    scope for this commit)

Three new i18n keys (en.js only; other locales follow later):
- device.toast.command_queued
- device.toast.command_undeliverable
- device.toast.command_no_ack

Refs #3

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 13:11:40 -05:00
ScreenTinker 742d8c4b09 feat(socket): delivery queue for offline-device emits
Short-lived per-device queue covers the TV-flap window (issue #3):
when a device is mid-reconnect, prior code emitted to an empty room
and the event vanished. Now playlist-updates and commands targeting
an offline device are queued and flushed in order on the next
device:register for that device_id.

server/lib/command-queue.js (new):
- pendingPlaylistUpdate: per-device marker (rebuild via builder on
  flush -> always fresh DB state, no stale snapshots)
- pendingCommands: per-device Map<type, payload> with last-of-type
  dedup (most recent screen_off wins)
- TTL via COMMAND_QUEUE_TTL_MS env (default 30000)
- Active sweep every 30s prunes expired entries

Memory bounds: ~6 entries per device worst case (1 playlist marker
+ 5 command types), unref'd sweep timer.

Wired emit sites (8 total; the four direct socket.emit calls in
deviceSocket register handlers are intentionally NOT queued because
the socket is alive by definition at those points):
- server/routes/video-walls.js   (pushWallPayloadToDevice)
- server/routes/device-groups.js (pushPlaylistToDevice)
- server/routes/content.js       (content-delete fan-out)
- server/routes/playlists.js     (pushToDevices + assign)
- server/services/scheduler.js   (scheduled rotations)
- server/ws/deviceSocket.js x2   (wall leader reclaim/reassign)

server/ws/deviceSocket.js register paths now call flushQueue after
heartbeat.registerConnection + socket.join. Existing
socket.emit('device:playlist-update', ...) lines kept - they send
the initial state on register; the flush replays any queued events.
Player's handlePlaylistUpdate fingerprint check dedupes the
overlap.

Refs #3

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 13:06:43 -05:00
ScreenTinker 3da49ec79c chore(config): env-configurable heartbeat timing
Make HEARTBEAT_INTERVAL and HEARTBEAT_TIMEOUT env-tunable so
self-hosters with slow/jittery networks don't have to edit
config.js (issue #3 reporter did exactly this to confirm the
diagnosis). Defaults unchanged at 10000ms / 45000ms so existing
deployments keep current behavior.

Same parseInt(env) || default pattern as PORT/HTTPS_PORT/PING_*.
README env table extended.

Refs #3

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 13:03:02 -05:00
ScreenTinker 1aee4f2d5b fix(socket): raise Engine.IO ping/pong + prefer WebSocket transport
Connection-stability layer for issue #3. LG webOS WebKit (and other
TV-grade clients) miss Engine.IO pongs under decode load with the
Socket.IO defaults of 25s ping / 20s timeout, causing spurious
transport drops and a connect/reconnect/evict/disconnect loop on
the device. Default polling-first transport adds another fragility
layer via the polling->WebSocket upgrade dance.

- pingInterval / pingTimeout default to 30000 / 30000 (worst-case
  dead-socket detection 60s, up from ~45s). Both env-configurable
  via PING_INTERVAL / PING_TIMEOUT.
- Player Socket.IO client: transports: ['websocket', 'polling'].
  Tries WebSocket first; falls back to polling on the same connect
  attempt if WebSocket fails. Polling fallback preserved for
  firewall-restricted networks.

App-level heartbeat checker is unchanged and remains the safety net
for clients that miss the transport-level ping/pong window.

Tradeoffs documented in inline comments. README env table extended
with PING_INTERVAL and PING_TIMEOUT rows.

Refs #3

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 13:02:34 -05:00
ScreenTinker c4ac81c7a6 chore(discord): update Discord invite link
Old invite replaced with current permanent invite across README,
landing page, and anywhere else it appeared.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 12:26:20 -05:00
ScreenTinker 1e23335356 fix(player): graceful handling when displayed content is removed
Deleting a content asset that was actively displayed on screens
caused affected players to go black and never recover; deleting an
actively-playing video also failed to stop playback (audio kept
going). Root cause: handlePlaylistUpdate never tore down the current
media element and could drive currentIndex to NaN when a late
onended fired during the playlist swap.

- Add teardownCurrentMedia() - pause, clear src, .load() to actually
  release the decoder and kill audio; null event handlers to prevent
  late onended races
- handlePlaylistUpdate: preserve continuity - if the playing item
  survives the update keep it playing, otherwise walk forward from
  the old position to the next surviving item; empty playlist tears
  down to waiting state
- Guard playCurrentItem against empty playlist / non-finite index
- Remove dead device:content-delete socket handler (never emitted)

Resolves #4

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 12:17:40 -05:00
ScreenTinker 3dfec5d2f9 feat(config): DISABLE_HOMEPAGE env var to redirect / to the app
Self-hosters running internal-only deployments don't need the
marketing homepage. With DISABLE_HOMEPAGE=true, requests to /
302-redirect to /app instead of serving the landing page.
Unset/false preserves current behavior.

Requested via discord feedback.
2026-05-14 12:03:29 -05:00
ScreenTinker 4b2a5c51ea docs(readme): comprehensive review - multi-tenancy, current features, tech stack, deployment, contribution
The repo has been shipping multiple features ahead of the README (12+
commits today alone). This is a catch-up pass to bring the docs current.

Key additions / updates:
- Multi-tenancy architecture (orgs > workspaces > members + roles)
- Auto-migration on boot
- Teams currently consolidated into workspace_members
- Tech stack reference (Node 20.6+, msal-node, etc.)
- Deployment env vars (full reference table)
- Local dev setup with .env approach
- Contribution/Discord/issue reporting

No code changes - docs only.
2026-05-12 18:57:41 -05:00
ScreenTinker f4d2a0330b chore(email): log successful sends for observability
Previously sendEmail() only logged on error/suppression paths; success
was silent. After prod deploy of c71c401 it was unclear whether the
first alert tick had actually delivered email or not - the answer was
yes but had to be derived from 'no error log + recipient query showed
matching device'. Add a log line on success so future observability
doesn't require detective work.
2026-05-12 18:34:19 -05:00
ScreenTinker dddc48440b docs(readme): document Microsoft Graph email setup + dev restrict + spam protections
Replaces the stub EMAIL_WEBHOOK_URL row with the real 5-variable
GRAPH_* config table, Azure AD app registration steps (single-tenant
+ Mail.Send application permission + admin consent), the local-dev
stdout-fallback behavior when unconfigured, the optional
GRAPH_DEV_RESTRICT_TO allow-list for safe development against fresh
prod DB clones, and a brief enumeration of the alert spam protections
(2h dedup, 24h long-offline cutoff, sequential send pattern, per-user
email_alerts opt-out).

Pairs with c71c401 which shipped the implementation.
2026-05-12 18:34:08 -05:00
ScreenTinker c71c4016ca feat(email): Microsoft Graph send + alert spam protection + preferences UI
Replaces the unused EMAIL_WEBHOOK_URL stub with a real Microsoft Graph
Mail.Send pipeline via @azure/msal-node client-credentials flow. Prior
state on prod: every alert email was logged to journalctl and never
sent (21 fallback log lines per hour for the chronic-offline devices).

Four coordinated changes shipped as one commit since they're all part
of making email delivery actually work responsibly:

1. services/email.js (NEW): Graph send via plain HTTPS (no SDK), in-memory
   MSAL token cache (refresh 60s pre-expiry), graceful stdout fallback
   when GRAPH_* env vars absent. Drop-in replacement for the old webhook.

2. services/alerts.js refactored: sequential await around sendEmail (was
   parallel fire-and-forget; first run hit Graph's MailboxConcurrency 429
   ApplicationThrottled on a 30-device backlog). Sequential at ~250ms per
   send takes 5-8s for the full backlog, well within the 60s tick. Also:
   24h long-offline cutoff to stop nagging about chronic-offline devices
   (the 20,000+ minute ones); 2-hour dedup window (was 1h) via a generic
   shouldSendAlert(type, id, windowMs) helper that future alert types
   (payment_failed, plan_limit_hit, etc.) can reuse.

3. Preferences UI: single checkbox in settings.js Account section bound
   to users.email_alerts. Saved via the existing Save Profile button. PUT
   /api/auth/me extended to accept email_alerts. requireAuth middleware
   SELECT now includes email_alerts so it propagates via req.user.

4. Dev safety net: GRAPH_DEV_RESTRICT_TO env var as an allow-list. When
   set, only listed recipients reach Graph; everyone else is suppressed
   with a log line. Prevents local dev (which often runs against fresh
   prod DB copies) from accidentally emailing real prod users. UNSET on
   prod systemd unit so production fans out normally.

Also: package.json scripts use --env-file-if-exists=.env so local dev
picks up .env automatically (Node 20.6+ built-in, no dotenv dep). Prod
runs via systemd ExecStart and is unaffected. server/.gitignore added
to keep .env out of git.

Smoke verified end-to-end:
- Sequential send pattern verified (a prior parallel-send tick had hit
  Graph's MailboxConcurrency 429 on 30 simultaneous sends; sequential
  at ~250ms each completes the same backlog without throttling)
- 24h cutoff silenced 20/21 prod devices on the next tick
- Dev restrict suppressed the 1 within-24h send
- User-preference toggle flipped via UI -> DB -> alert path silently
  continued before reaching even the suppression log
2026-05-12 18:16:40 -05:00
ScreenTinker f115cb454f style(switcher): widen dropdown, tighten rows, prevent org-line wrap
Visual polish to match the new device-count info in ce332ea. The
sidebar-constrained 188px dropdown was too narrow once a second
info chunk ('. N devices') joined the org name on the muted subtitle
line - long names like 'BRASA SALA\'s organization . 2 devices'
wrapped, doubling row height for half the dropdown.

Width: was left:0 + right:0 (= sidebar content width 188px). Now
left:0 + min-width:280px + max-width:360px. Detaches from the
sidebar (which is z-indexed) and extends into the main content area;
the max bound prevents indefinite sprawl on pathological org names.

Row height: padding 10px 12px -> 8px 12px; ws-org margin-top 2px -> 1px.
~58px per row -> ~46px. Less density-heavy at the platform_admin scale
(37 rows visible).

Menu padding: 4px 0 added on the panel so the first/last rows don't
sit flush against the panel border (fixes the 'first row clipped'
visual the tighter rows would otherwise still show).

Max-height: 320px -> 360px. Modest bump now that rows are shorter -
shows ~7 rows at once vs ~5 before.

.ws-org gains white-space:nowrap + overflow:hidden + text-overflow:ellipsis
so the org+count line truncates instead of wrapping. The 360px max-width
sets the truncation threshold.
2026-05-12 14:04:56 -05:00
ScreenTinker ce332ead67 feat(switcher): per-workspace device count in dropdown rows
/me's accessible_workspaces query gains a device_count field via a
correlated subquery on workspaces.id - WHERE workspace_id = w.id
strictly excludes the unclaimed pair-pool (workspace_id IS NULL fails
equality). Added to both query branches (platform_admin LEFT JOIN and
regular INNER JOIN); microseconds per row at current scale (~37 rows
worst case), not optimizing.

Frontend appends the count to the muted org-name line with a middle-dot
separator: 'Acme Studios . 2 devices'. Singular/plural respected via the
existing tn() helper convention; 'No devices' for empty workspaces. New
formatResourceCount(n, keyBase, zeroKey) helper is generic so the same
shape can wire users/playlists/schedules counts later without refactor.

New i18n keys: switcher.devices_count_one, switcher.devices_count_other,
switcher.no_devices. Added to en.js only; other locales fall back to en
via the existing lookup chain (verified in i18n.js:19).

API smoke verified: switcher-test sees Studio A=2, Field Crew=2;
dw5304 (platform_admin) sees all 37 workspaces with their device counts
varying 0-4; single-workspace zero-device user (geoff.case) sees 0.
2026-05-12 14:04:21 -05:00
ScreenTinker 42966da973 feat(teams): temporarily disable Teams API while feature is redesigned
Teams in its pre-Workspaces form is being paused while the feature is
redesigned as a user-grouping primitive within the new Workspaces
architecture. The original Teams data model had no workspace-awareness
and was effectively non-functional after Phase 2.2 (every route migrated
away from team_id), but the UI remained reachable and allowed users to
accumulate orphan data while believing they were configuring access
control.

Hide the Teams sidebar nav entry to prevent new entries to the UI.
/api/teams now returns 503 Service Unavailable with a 'feature
redesign in progress' message. Existing teams/team_members/team_invites
table data is preserved indefinitely for forward migration to the
future teams design.

Bonus: requireAuth middleware fires before the catch-all so unauthenticated
callers see the standard 401 instead of the 503 redesign message - avoids
exposing the 'feature being redesigned' signal to unauthenticated probes
or fingerprint scanners.
2026-05-12 13:30:55 -05:00
ScreenTinker 766f02ae5d docs(upload): correct misleading defParamCharset comment
The previous comment claimed defParamCharset:'utf8' fixed multipart
filename header decoding. It doesn't - that option only fires for the
RFC 5987 encoded filename*=utf-8''... form, which clients rarely send.
The actual UTF-8 recovery happens in the storage.filename callback
(added in d679ca8) via Buffer.from(name,'latin1').toString('utf8').
The option is kept set for the rare RFC 5987 case but the comment no
longer overclaims what it does.
2026-05-12 11:57:54 -05:00
ScreenTinker d679ca8d14 fix(upload): re-decode multipart filename header from latin1 to utf8 in multer storage callback
busboy reads the Content-Disposition filename="..." header value as
latin1 by default - even with defParamCharset:'utf8' set, that option
only applies to RFC 5987 encoded filename*=... params, which most
clients (browsers, curl, programmatic HTTP) don't send. Modern clients
send raw UTF-8 bytes for non-ASCII filenames; busboy interprets those
bytes one-byte-per-char as latin1, producing a JS string like 'A-tilde
+ quarter-mark' for 'u-umlaut'. JS then re-encodes that string as UTF-8
on the way to SQLite, yielding 4 bytes (c3 83 c2 bc) for what should be
2 bytes (c3 bc). Classic double-encoding mojibake - shows up in the UI
as 'BegrA-tilde...' instead of 'Begru-umlaut...'.

Fix: in the multer filename callback, re-decode file.originalname from
latin1 to utf8 to recover the original byte sequence. Mutating
originalname here propagates to every route handler reading
req.file.originalname (POST /, PUT /:id/replace, and any future upload
route using the same middleware).

This is the actual visible-mojibake bug semetra22 reported. The prior
commit b677752 (NFC normalize in safeFilename) handles a separate but
related case (macOS NFD clients sending decomposed forms); both fixes
compose correctly - latin1->utf8 first restores the byte sequence,
then NFC normalize collapses NFD into composed form.

Smoke verified by sending raw UTF-8 multipart from a Node https client
(no shell escaping). NFC input 'Begru-umlaut-essungsscreens.jpg' with
bytes c3bc c39f arrives clean (was c383c2bc c383c29f before). NFD input
'u + combining diaeresis' arrives as composed NFC c3bc after both fixes.
2026-05-12 11:55:55 -05:00
ScreenTinker b67775283b fix(server): NFC normalize user-facing filenames in safeFilename
Single line change to safeFilename() in routes/content.js: add
.normalize('NFC') before sanitizeString. Covers all 4 user-facing
filename storage sites (POST /, POST /remote, POST /embed, PUT /:id
rename) since they all flow through safeFilename.

Fixes macOS NFD vs Linux NFC mismatch on filename storage that mangled
umlauts (ae/oe/ue/ss) in displayed filenames. macOS clients send
NFD-decomposed names (e.g. 'u' + combining diaeresis U+0308 instead of
the precomposed U+00FC); Linux + most renderers expect NFC. Without
this, names like 'Begruessungsscreens.jpg' arrive with the combining
char floating and display as mojibake.

Reported by semetra22 in Discord with extraordinarily good debugging
narrowing (rename works, upload doesn't = bug is in upload path).
Single-point fix at the convergence of all user-facing filename flows.

Existing NFD-mangled rows in DB not backfilled; users can re-upload or
rename to repair. Optional one-time UPDATE backfill captured as follow-up
in handoff doc.

Smoke verified by invoking safeFilename directly on NFD + NFC inputs of
'Begruessungsscreens.jpg' - both produce identical NFC-normalized bytes
(42656772c3bcc39f756e677373637265656e732e6a7067).
2026-05-12 11:51:34 -05:00
ScreenTinker 1e142d9644 fix(frontend): playlists.js thumbnail path uses API endpoint instead of legacy direct path
2 line substitutions in frontend/js/views/playlists.js: switches
/uploads/thumbnails/{filename} -> /api/content/{id}/thumbnail at both
the playlist editor render (line 293) and the Add-to-playlist content
picker (line 543). Brings playlist view inline with widgets.js,
content-library.js, and device-detail.js which already use the API
path.

Side benefit: thumbnails now go through the workspace-aware permission
check in content.js's /api/content/:id/thumbnail handler (checkContentRead)
instead of unauthenticated static file serve at /uploads/thumbnails/.

Reported by semetra22 in Discord ('All images retrieved via the API
display correctly, but in the playlists, the images are fetched
directly from /uploads/thumbnails/filename and do not display properly').
2026-05-12 11:44:30 -05:00
ScreenTinker fc29843035 feat(socket): Phase 2.3 workspace-scoped dashboard socket rooms + per-command permission gates. Dashboard namespace was previously a flat broadcast - every connected dashboard received every device's status/screenshot/playback events platform-wide (foreign device names + IPs included). Inbound socket commands gated by a legacy admin/superadmin role check that was dead code post-Phase-1 rename.
Fix: at connect, enumerate the user's accessible workspace_ids (direct workspace_members + org_owner/admin paths + platform_admin 'all') via new accessibleWorkspaceIds() helper in lib/tenancy.js; socket.join one room per workspace. All 12 dashboardNs.emit sites across deviceSocket / heartbeat / server.js / devices route / video-walls route now route via dashboardNs.to(workspaceRoom(...)).emit() with the workspace looked up from the relevant device or wall. New lib/socket-rooms.js holds the helpers and breaks a circular dependency (dashboardSocket already requires heartbeat, so heartbeat can't require dashboardSocket).

Inbound 6 commands rewired to canActOnDevice(socket, deviceId, tier): request-screenshot is read tier (workspace_viewer+); remote-touch/key/start/stop and device-command are write tier (workspace_editor+). Platform_admin and org_owner/admin always pass via actingAs. Legacy admin/superadmin branch dropped.

Lifecycle note: workspace-switch already calls window.location.reload (Phase 3 switcher), which forces a fresh socket with updated memberships - no per-emit re-evaluation needed.

Smoke tested with 3 simultaneous socket.io-client connections (switcher-test, swninja, dw5304 platform_admin) + direct canActOnDevice invocation for 6 user/device/tier combinations. All 9 outbound isolation cells and all 6 permission gates pass. Fixture mutation: switcher-test's Field Crew membership flipped from workspace_editor to workspace_viewer to exercise the read/write tier split in one login.
2026-05-12 11:34:24 -05:00
ScreenTinker 56da64d0cd feat(workspaces): rename via switcher dropdown - new PATCH /api/workspaces/:id route, per-row pencil affordance in switcher (visible only when caller can_admin), small rename modal with name + slug fields, validation (name <=80 chars, slug ^[a-z0-9]+(?:-[a-z0-9]+)*$ <=60 chars, blank slug -> NULL), 409 on per-org slug collision. Permission gating via new canAdminWorkspace(db, user, ws) helper in lib/permissions.js - reused-ready for future Phase 3 admin actions. /me query now joins organization_members to compute can_admin per accessible_workspaces entry. Drive-by fixes surfaced: (1) activityLogger method filter was missing PATCH, added; (2) routes that operate on a target workspace by URL param need to stamp req.workspaceId from the param so activityLogger captures the right tenant attribution - documented in the route. Smoke fixture: switcher-test@local.test is workspace_admin of Studio A and workspace_editor of Field Crew (no org_owner) so the can_admin true/false split is exercised in one login. 2026-05-12 11:06:55 -05:00
ScreenTinker 0c91390e56 fix(frontend): workspace switcher (Phase 3 MVP) + SW network-first migration + platform_admin accessible_workspaces expansion + static render CSS cleanup. The switcher adds a sidebar dropdown for users who are members of multiple workspaces, renders as static text with a 'Workspace' label for single-workspace users, and muted 'No workspace' for zero. Uses existing /api/auth/me's accessible_workspaces and POST /api/auth/switch-workspace endpoints. Platform admin / superadmin users now see all workspaces in accessible_workspaces (closing the known regression from 88d91b1) via a LEFT JOIN that preserves workspace_role semantics (null = acting-as, role string = direct member). No cap on the list - deliberate for now, revisit at 50+ workspaces. SW fix bumps rd-admin-v1 -> rd-admin-v2 and switches fetch strategy from cache-first to network-first so the server's existing Cache-Control: no-cache + ETag headers actually get respected; preserves offline fallback. Static render CSS drops the bordered-box chrome that was making single-workspace users think the static text was clickable. Includes test fixture user switcher-test@local.test (credentials in fixture SQL header). Surfaced by semetra22 / Discord report about 'screens jumbled up' post-migration; root cause was the missing workspace switcher UI making devices in non-active workspaces appear missing. 2026-05-12 10:55:09 -05:00
ScreenTinker bc445a0a7c fix(boot): auto-apply Phase 1 multi-tenancy migration on startup if not yet applied; refactor scripts/migrate-multitenancy.js to expose runMigration() with CLI wrapper preserved; pre-migration snapshot to db/remote_display.pre-migration-<timestamp>.db; belt-and-suspenders guards on migrateFolderWorkspaceIds + backfillActivityLogWorkspace so the inline backfills skip cleanly if workspaces table absent. Fixes startup crash on pre-multi-tenancy installs (semetra22 / Discord report) where 'npm start' after pulling latest hit migrateFolderWorkspaceIds and crashed with 'no such table: workspaces'. Self-hosters now get an automatic upgrade path without needing to run 'node scripts/migrate-multitenancy.js' manually. 2026-05-12 08:22:47 -05:00
ScreenTinker 92e26aafcb fix(server): mount activityLogger middleware before workspace routes so POST/PUT/DELETE actually get logged - pre-existing bug, the middleware was a no-op for every API route because route mounts came first in server.js (L305 routes vs L368 middleware). Zero double-log risk: the one inline logActivity caller at routes/auth.js:452 is on /api/auth which mounts before the new middleware position. activity_log row growth will pick up significantly going forward (pruneActivityLog 90-day retention already handles the bound). Surfaced by Phase 2.2 migration discipline. 2026-05-11 23:17:28 -05:00
ScreenTinker 88d91b10af activity_log: stop the bleeding - writer-leak fix on 3 sites (activityLogger middleware, alert service, login route) + one-time backfill of 548 NULL-workspace rows via device.workspace_id or workspace_members lookup; activity.js route migration deferred to its own slice tomorrow.
KNOWN REGRESSION (Phase 3 fix): platform_admin / superadmin no longer has cross-workspace 'see everything' view. Every route migrated tonight (2.2a-2.2m) deliberately removed the role-based bypass per design doc - cross-workspace visibility will come via dedicated admin endpoints in Phase 3, not magic role bypasses. Until Phase 3 ships, platform admins must switch-workspace to see other workspaces' data.
2026-05-11 23:14:06 -05:00
ScreenTinker f88805f36d fix(schedule): add delete button to schedule edit modal so schedules can be removed from the UI (DELETE /api/schedules/:id already existed) 2026-05-11 23:05:03 -05:00
ScreenTinker 0b9aa56e75 Phase 2.2m: schedules.js scoped to workspace_id; schedule.workspace_id inherited from target (device/group); fixes 6 pre-existing cross-tenant leaks (POST content/widget/layout/playlist accepted with no check, PUT verifyOwnership rewrite across all 6 polymorphic targets) 2026-05-11 23:03:54 -05:00
ScreenTinker a77ab365dd fix(dashboard): selection bar surfaces 'pick 1 more' hint when 1 display selected so the disabled Create Video Wall button isn't silently unresponsive 2026-05-11 22:56:15 -05:00
ScreenTinker b6c90d3421 Phase 2.2l: video-walls.js scoped to workspace_id; fixes 4 pre-existing cross-tenant leaks (POST playlist_id, PUT playlist/content/leader_device, PUT /devices, PUT /content); drops dead admin/team_members code paths left over from Phase 2.1 role rename; team_id column noted for future cleanup 2026-05-11 22:56:08 -05:00
ScreenTinker 52e68ac490 fix(playlists): POST /publish returns items with pi.id so post-publish delete works without refresh; future refactor candidate to share SELECT shape with GET /:id 2026-05-11 22:28:59 -05:00
ScreenTinker 833e84578e Phase 2.2k: playlists.js scoped to workspace_id; fixes 3 pre-existing cross-tenant leaks (content add, widget add with NO existing check, device assign); content.js snapshot-scrub bundle; status.js export endpoint deferred to dedicated slice 2026-05-11 22:22:18 -05:00
ScreenTinker 90fe6e0f9a Phase 2.2j: assignments.js scoped to workspace_id via playlist.workspace_id; fixes 3 pre-existing cross-tenant leaks (content add, widget add with NO existing check, copy-to cross-workspace); ensureDevicePlaylist loop-closer; status.js playlist INSERT bundle 2026-05-11 22:12:13 -05:00
ScreenTinker e17538b186 Phase 2.2i: device-groups.js scoped to workspace_id; fixes 3 pre-existing cross-tenant leaks (group device add, bulk content assign, bulk playlist assign); pre-emptive workspace_id stamp on ensureDevicePlaylist helper 2026-05-11 21:58:13 -05:00
ScreenTinker c7f9d014ca Phase 2.2h: layouts.js scoped to workspace_id; templates via is_template path; fixes pre-existing PUT /device/:deviceId cross-tenant layout-assignment leak 2026-05-11 21:45:28 -05:00
ScreenTinker f17d757ba0 Phase 2.2g: reports.js scoped to workspace_id; fixes pre-existing /export and /uptime cross-tenant leaks 2026-05-11 21:36:54 -05:00
ScreenTinker 0d642e4d80 Phase 2.2f: white-label.js scoped to workspace_id; requireWorkspaceAdmin gate; status.js bundle 2026-05-11 21:30:22 -05:00